• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Sajurf

    The Unofficial Official Beta Discussion Thread

    I managed to find a modification that works in a few minutes of testing, I'm sure better Annie players than me will find new routes just as efficient as the old ones before then end of the week
  2. Sajurf

    The Unofficial Official Beta Discussion Thread

    I absolutely disagree with this statement, the only character able to stand under beam through my testing has been painwheel, bella gets clipped during her idle animation. This seems like an overreaction to what I would consider a reasonable nerf to the best assist in the game. I would rather...
  3. Sajurf

    The Unofficial Official Beta Discussion Thread

    I feel like the H beam change should stay, its still insanely powerful and I don't think that some characters having more counterplay or it not being the best choice to call vs a grounded pw or Bella will hurt its utility that severely. In fact I think its healthy for the game for this assist to...
  4. Sajurf

    The Unofficial Official Beta Discussion Thread

    While I understand the comparison to feral edge I would personally disagree with the comparison. Thresher is a single target move that eats otg as well as being her "good reversal super" , for those reasons I think thresher should have a better hitbox than it currently has. Feral Edge can save...
  5. Sajurf

    The Unofficial Official Beta Discussion Thread

    My issue with thresher is precicely its bad hitbox before hitstop. Its range is tiny and it allows some characters to just DP or reaction super her when they see the hitstop start, not even as a read (Here are some examples in training mode ) I feel this is unnecessary as thresher already scales...
  6. Sajurf

    The Unofficial Official Beta Discussion Thread

    While on the topic of Painwheel I believe that she should be a topic more discussed. She is perhaps the hardest character in the game to play well, while also being one of the weakest characters in the game and being devoid of many of the QOL features we have come to except from the rest of the...
  7. Sajurf

    The Unofficial Official Beta Discussion Thread

    While I understand the concern that 6-7 frames might be a bit much, I would like to respectfully disagree. PWs 5lk is a rather stubby normal that hits mid, while also not being an antiair, multihit, or having the ability to chain into itself. I don't believe this would overpowered especially...
  8. Sajurf

    The Unofficial Official Beta Discussion Thread

    Since no one is asking for it can we please give Painwheel a faster 5lk (6 or 7 frames opposed to the current 11 frame startup) so that her fastest punish isn't her grab
  9. Sajurf

    Londerland

    Londerland
  10. Sajurf

    Who do you think DLC characters 3 and 4 will be?

    I think the two DLC's will be Dahlia and Marie. But I am really hoping for Brain Drain and Dahlia.
  11. Sajurf

    Administrative Welcome back to Skullheart!

    The age of maincord zoomers has ended, the age of skullheart boomers has begun
  12. Sajurf

    hi

    Greetings