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  1. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    @Dreamepitaph that plays right back to fukua playstyle. M clone is like plus 10 on block or something and you can't block during air dashes or double jump iirc. I'm away from my pc right now but maybe I'll have to make a video.
  2. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I forgot about the light clone change thats on me. But up backing out of pressure is still a 'how do I fukua' thing. Stagger normals and such. Every character has access to up back. Mk clone though is still always relevant.
  3. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I need to see some of this. All of the fukua v val I've played goes nothing like that. Why air fireball when h fireball plus assist works better and gives you more control? I need to see the ones you see.
  4. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I don't think squigs it's quite that sharp for her, once you get her character specific stuff and dip into the more gimmicky side of things it's like 6-4 squig. The Val player has to understand that she has lost the neutral when she gets too close to her and when she has gotten a certain space...
  5. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Up back out of command grab is a player tendency not a character one. Mk clone is your friend as both a fukua player and a val player this move shuts down her offense. And from playing both as well if you are getting jumped in on you are more than likely not playing proper neutral. The only real...
  6. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    That move is not that great for a tick throw. It is short, the way it releases both characters whenever it is hit or block telegraphs the tick to the world. It works because of usual val combo structure and expectations, but this is also available to every other character.
  7. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I'm starting to feel like some of you may not have gone into the lab with her. Mobility is great and all but like 60 percent of the situations can be solved with a counter call. And god do i wish i could convert of j.hp from air to air lol. But please read cloudking's post. It seems very accurate.
  8. Prototype

    Filia is broken

    Make fukua's j.hk a command normal for fukuilia
  9. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I think she is good but not actually op or best in show even. But a lot of things that are suggested as counters here are not that applicable or even real things sometimes so ehh. As I said before though i feel in this game with balancing so well put together right now tiers hardly warrant...
  10. Prototype

    Cerebella General

    Yea i ended up holding the button and just using the negative edge too get what want when the inputs get there.
  11. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    You are talking player tendencies there. almost everyone can take that particular option. Big band, val bella etc. Different levels of bootleg conversions but still there.
  12. Prototype

    Cerebella General

    Nevermind I see whats happening. The set up I was trying and getting the error on the most was cr.fp whiff in to cerecopter. The negative edge from the Fierce is just taking the lock and load on release because the motion hasn't completed.
  13. Prototype

    Cerebella General

    Loli says it was but it's on his list to fix and he keeps forgetting maybe. But I tried playing her and just could not get a dp for nothing. I was initially whiff cancelling cr.Fp into cerecopter and I just could not avoid lock and load for anything. I mirrored these inputs on squigly and got...
  14. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Everybody gets one, that's how super biased tier discussion based on tournament placings works.
  15. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    He would have cleared regardless that don't count
  16. Prototype

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    please lets go in on this top tier val with 2 whole showings in evo top 25.
  17. Prototype

    Cerebella General

    I was talking with Iloli earler about bellas lock 'n load taking input priorities over her dp actions. Is this staying or what? its really annonying.