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  1. WarpedEcho

    Blocking low multihits on the way down

    On one further note, I realized why I wasn't hitting them with a low when they were "upbacking", it was because I had CPU set to jump and Block all but not lows. So there was no preblock to glue them to the ground for the crmk crhp string to hit. : P
  2. WarpedEcho

    Blocking low multihits on the way down

    ; ; okay then. I really wanted this for assists as well more than anything, but if it causes more trouble than it's worth then I guess I can live with it. Thanks for the response edit: I know that the next hit being low would be bullshit but man would that be so good haha
  3. WarpedEcho

    Blocking low multihits on the way down

    I know that was the change. I just think it's weird that air blocking something (which doesn't matter if you're downback or back to block) lets you escape blocking the first hit that actually matters on the ground. Like, it makes lows in pressure really negligible sometimes. Also, some really...
  4. WarpedEcho

    Blocking low multihits on the way down

    If you happen to block a low in the air and it has multiple hits, when you land to block the rest of the hits, you no longer have to block low. I know that if you land frame perfectly mid multihit low, the first hitting part of that low hits low, then you can get pasted for upbacking. Is there...
  5. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Your title says super mod, but it should really say super mad. :PUN: I'm glad that team sizes are universal and all the same. All I'm saying is this discrepancy on the part of other members of the community shows that they know nothing, and that Worldjem the great is always right. All I'm...
  6. WarpedEcho

    Painwheel j hp last hit not high

    Both charged and uncharged last hit (the most damaging one) of jhp do not hit high if they are the only (first) ones to hit
  7. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Don't use otg :P
  8. WarpedEcho

    Filia Airballs act the same on IAD jmp 3rd Hit

    If you cancel filia's iad jmp on the 3rd hit into airball (or jump in mp on the lowest hit before the ground), they just travel straight along the ground, not their usual curved angles. It does not give knockdown either so it's obviously not the ground version. Probably had to do with mike...
  9. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Sage having opinions and concerns over the game he enjoys playing is shocking to you? Hmph Hmph Hmph
  10. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    What do you guys think about being able to super inside of hitstop from an opposing character's countersuper if you Alpha Countered in with a character? I mean, you're still spending the bar, so it' almost like a DHC I guess? Idk, just a thought.
  11. WarpedEcho

    I'm McPeanuts I made a thread

    Set your opponent to do something that happened to you in a real match that you had trouble dealing with. See what you can do to get around it. That'd the only way to "train neutral" eg. See what you can low profile, use movement options to get around, use pushblock in the air after chicken...
  12. WarpedEcho

    Painwheel general discussion AKA GET OUT OF MY THREAD

    I will look into reasons for purely vertical runaway abuse, but I don't think I will find much. Like I said before, just about everyone can Superjump up with a button and hit her. That is unless she puts a hitbox in the right spot before they jump to challenge you. Which is exactly how it worked...
  13. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Double has great meaty and setplay value via sliding knockdown + birdie, single hit barrels, and tech chase with sweep xx flesh step into OS button dash. Most double players only really use crossunders and air throw, but she has a lot more than that.
  14. WarpedEcho

    Painwheel general discussion AKA GET OUT OF MY THREAD

    What I'm trying to say is that she should have had this range from the get go. If you fly a pixel below max flight height, then do 8/9 jmp, the range is noticeably larger, even in retail. However, in retail if you are at max flight height and hold 8/9 jmp, you do not get the momentum at all. If...
  15. WarpedEcho

    Painwheel general discussion AKA GET OUT OF MY THREAD

    I'm failing to see how this is "extra range" Considering she gets that type of leverage from the upward momentum at any other point other than max flight height, it makes sense that she gets the same momentum at max height as well as anywhere else rising. This tiny bit of distance also is not...
  16. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Honestly L pinion is the most usable of the three strengths. It has great hitstun to confirm, comes out the fastest, and is good for combos. H pinion is good for Big Band but that's it. M Pinion I have no idea who can use that well outside of maybe peacock, it knocks the opponent away too much...
  17. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    Will it ever be possible for Catellite Lives to have robo heads in the mix as well? Also, I was wondering if cat heads could be changed a little bit in some ways (Not changing from 2 bar.) I'm also not going to ask for consistent restand because we've been down this road before and I know its...
  18. WarpedEcho

    Skullgirls PC Beta Updates Discussion

    I really don't like this new unfly input. I know you can keep forward momentum by doing 2146kk4, but that is way more annoying than the old way, and is a bigger tell in neutral that you're about to unfly since you wiggle around a bit. There are certain setups that use unfly to crossup or become...
  19. WarpedEcho

    The Combo Breaker 2015 Room Sharing Thread

    @dekillsage who else is on the bus? Should we all register a room together?
  20. WarpedEcho

    [May 22, 2015] Combo Breaker 2015 (Rosemont, IL)

    I will be registering shortly, I have to just pay a few bills and make some deposits first. M E G A B U S B O Y S. If anyone thats taking the bus has Animal Crossing Wild World still please bring that, I want to get Nookingtons and visit towns.