• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. FuLLBLeeD

    Steam - Windows Getting disconnects mid match with specific people

    Which players are you experiencing disconnects with? What is the behavior before the game disconnects? What operating system are you on?
  2. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    I think this would be a massive change for the game, requiring UI and code reworks, and it is probably not realistic. I think if the game were to go this route, a universal health increase across the board is a better way to do it, in my opinion. SonicFox suggested this on twitter and I liked...
  3. FuLLBLeeD

    Storymode Sprite Glitches

    As funny as this is it is DEFINETELY a bug. Logging it now
  4. FuLLBLeeD

    Steam - Windows Queen of the Hill-specific

    Thank you for the report! I'll get this logged
  5. FuLLBLeeD

    Steam - Windows Beowulf Trial 3

    Just went and tested this to be sure, but this is not a bug. If you cancel cr.hp before the dummy has left the ground, the trial restarts because you whiffed the combo. You need to wait until the dummy has been launched and is at a high enough height before you perform Air Wulf. There's a few...
  6. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    I didn't like this nerf because it didn't really solve the problem of her being rewarded when she shouldn't be, it just turned it into a "now I get to reset you after your "thread the needle" punish attempt was punished by george. You're going to get hit by george, she's going to confirm and...
  7. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    Honestly if it were between teleport + assist staying and bombs going away when Peacock is hit I would take the latter in a heartbeat. There's always RNG involved for punishes when bombs are on screen and it kind of just sucks. Peacock should have the best runaway and zoning in the game but it's...
  8. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    Just stopping in to say sometimes I feel like I would file Peacock's teleport being borderline impossible to see on some stages under falls under accessibility issue and not even a balance one. I honestly don't care if Peacock is able to do the cruelest things in the world with teleport +...
  9. FuLLBLeeD

    PS4 Menu Glitch

    Thanks for the report! This one has been known for awhile and unfortunately it's pretty difficult to recreate. Refreshing/relaunching the application will fix the issue. By any chance do you remember if you did anything special before seeing this?
  10. FuLLBLeeD

    Steam - Windows Annie divekick bug?

    Thanks for reporting @ShadeMoneh! I'll get a ticket logged for this.
  11. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    This PROBABLY wouldn't hit in this balance cycle, but if teleport + assist is here to stay, would it be possible to get some sort of visual indicator of which teleport she is doing so it's not constantly a guess to punish teleport + assist? If I could see the hole she's GOING to appear in...
  12. FuLLBLeeD

    Steam - Windows Graphical glitch on Steam's River King Casino profile background

    Hello! @Chrono_Tata. This very well is a bug, however, if you wouldn't mind, I'd like to rule out GPU settings that can sometimes cause weird artifacting like this. Can you let me know if antialiasing is forced on your graphics card settings? I can get you more information on this if you'd like.
  13. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    I really just wish it was as minus as it was when it got nerfed the first time. Very difficult to punish at tip range, especially when the Peacock can just autopilot cancel into Lenny at that range and then you kind of have to guess if you're even allowed to punish, because they can just bang...
  14. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    After playing more last night I prefer the assist + teleport nerf for Peacock over the current one. Assist + teleport makes it so punishing the teleport is basically impossible with armored assists. I don't even care as much that teleport is as good as it is without the vulnerable frames, it's...
  15. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    I thought the Fortune nerfs were pretty fair and didn't need to be reverted. I'll need to play this update more to have further feedback.
  16. FuLLBLeeD

    Steam - Windows Missing sprites in Parasoul's Story Mode

    Thank you for the additional information!! Is the Painwheel issue happening in beta, or retail?
  17. FuLLBLeeD

    Steam - Windows Missing sprites in Parasoul's Story Mode

    Thank you for reporting this issue! Was this in the retail or beta version of the game?
  18. FuLLBLeeD

    Steam - Linux [Manjaro] Having a custom ps4/ps5 controller config through steam crashes the game when a button is pressed

    Hello and apologies for the late reply! There are two potential solutions for this issue you can try: Sometimes issues can be caused by the game reading "two" controllers at once instead of just one (for example, a PS4 pad may be recognized by steam as a Ps4 AND PS5 controller). Possibly, Steam...
  19. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    She's also got three supers that are all reversals, so I agree with Lex, these nerfs are fine.
  20. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    Robo Fortune is very strong where she is rn imo