• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    There's actually plenty of footage of me just getting Fortune taunt when I want to dash back LK Fiber or something and dying for it so yeah I 100% cosign this. I would also like to still see Throne of Isis stagger on hit to increase the move's versatility.
  2. FuLLBLeeD

    RETURN OF THE LEGEND

    RETURN OF THE LEGEND
  3. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    Yes please, this has been something I've wanted to try since day 1.
  4. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    Headless Fortune's weakness is lack of a reliable reversal (without proper head position, you basically don't have a reversal while headless). She has two amazing reversals in terms of sneeze and nom, and doesn't need another reversal on top of it.
  5. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    This isn't twitter
  6. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    The Annie dash and j.mp nerfs feel like overkill, tbh. It seems like her entire kit was brought more in line with the rest of the cast with just damage and pillar changes. Dash nerf just makes her neutral worse and less fun after she's already been normalized. I also don't really think L Knuckle...
  7. FuLLBLeeD

    The Unofficial Official Beta Discussion Thread

    The Fortune nerfs are fair imo. If a DP is going to be whiff cancellable as a movement tool, then it doesn't also need to beat throws.
  8. FuLLBLeeD

    Skullgirls Current Meta, Annie Team Compositions and Balance Suggestions for the Future

    Currently, the state of SG is in a less than ideal state balance wise. Annie has becoming a staple of most teams, and for good reason. Her explosive damage and DHC synergy with pillar of creation make her a staple of most teams. Before Annie, the three anchor characters were generally Double...
  9. FuLLBLeeD

    Suggested Eliza changes for next balancing cycle

    I've been thinking about the changes I suggested, and the Throne of Isis idea is way too much of a rework, so I've decided on something easier and better to implement. Throne of Isis always staggers on hit, and Eliza is able to move a few frames after summoning the move. Throne of Isis is...
  10. FuLLBLeeD

    Umbrella Palette Ideas (for Fun)

    This is incredible. SG has needed a Doomguy color since 2013 tbh
  11. FuLLBLeeD

    Suggested Eliza changes for next balancing cycle

    Hi everyone! Eliza got a lot better during the Annie update for sure, Sehkmet is useful and the risk is balanced by the MASSIVE reward on hit. Despite this, Eliza is still considered on the weaker end of the cast (bottom 2 if you love memes), and I feel like she could get better, but not game...
  12. FuLLBLeeD

    hi

    hi
  13. FuLLBLeeD

    hi

    beowulf was never bad
  14. FuLLBLeeD

    happy birthday my dude!

    happy birthday my dude!
  15. FuLLBLeeD

    The Annie Patch: Changes and Beta Discussion

    Here are my suggested changes. All these changes are made with the following ideas in mind: risk vs reward, and frustrating counterplay. I believe skewed risk vs reward and frustrating counterplay that isn't really at all skill based as it is tedious are Skullgirls two biggest problems, so my...
  16. FuLLBLeeD

    Howdy!

    It's good to be back
  17. FuLLBLeeD

    The Official "Fuck Mike Zaimont" Solidarity Thread

    We have returned to reclaim what is rightfully ours
  18. FuLLBLeeD

    :(

    So when your mom said Mike was a sinking ship, she was right.