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  1. noaa

    Skullgirls PC Beta Updates Discussion

    Alright, let's bite. I'm defending the thesis that Filia has the biggest amount of threats per second in the same timeframe than perhaps any other character. Parasoul has half of her mixup game based on command normals that, because are inserted into a chain system, comes in a logic order. The...
  2. noaa

    Skullgirls PC Beta Updates Discussion

    I play her, and yes. I overuse j.hk as a crossup tool. And yes again, I'm hurt by this patch. But I know I can work around it. She has tons of other stuff. Yes, not reliable and easy and universal as IAD j.hk was but she still can work with what she has pretty absurdly.
  3. noaa

    Skullgirls PC Beta Updates Discussion

    I'm surprised 80% of the talk in this thread is about Filia and Annie rather than the undizzy decay and ground tech changes. Come on, guys. Filia NEEDED to get the bat in some way or another, and I honestly think THIS TIME they got it right, even though I believe the techable j.hk starter is...
  4. noaa

    Skullgirls PC Beta Updates Discussion

    Even though you will be behind your opponent during the j.hk, it will overlap j.lk's blockstun, so it is not a crossup. I have not tried delaying the j.hk though.
  5. noaa

    South America Skullgirls Brasil

    Muito obrigado, Zoroark. Precisava de uma risada dessa faz um tempinho.
  6. noaa

    South America Skullgirls Brasil

    O meu problema é que tenho aula de noite (saio normalmente as 6PM e chego meia noite), aí complica pra jogar. Mas terminei a matéria de 2 dias da semana agora, com a sexta sendo um deles. Devo jogar por lá também agora.
  7. noaa

    South America Skullgirls Brasil

    VOD de ontem:
  8. noaa

    South America Skullgirls Brasil

    SO FAR: Tô pensando em fazer um mini-torneio pra definir a ordem. Swiss. O que acham?
  9. noaa

    Guns n' Barrels - Double Combo Thread

    Works on heavyweights midscreen aswell. Delay the Slide as much as you can and use c.lk as otg.
  10. noaa

    South America Skullgirls Brasil

    Oh and... please test your connectivity with US players aswell. Debrah should not manifest that day! (please?)
  11. noaa

    South America Skullgirls Brasil

    Actually... having in mind what Ninja just said... I might aswell make the list based on something else. Yes, we do have AWESOME players that doesn't have cute trophies in that place. So... the thing is... WE HAVE A DATE. October 18th @ 11pm Brazil time. What I want is confirmations. People...
  12. noaa

    South America Skullgirls Brasil

    I'll make the player order based on this: http://forum.counterhit.com.br/calendar/event/3-skullgirls-brasil-sunday-showdown/ (scroll down until you see pretty trophies and stuff) So... our ace is basically @CaioLugon confirmed.
  13. noaa

    South America Skullgirls Brasil

    Tava brincando disso também, mas nem de perto cheguei longe em dano
  14. noaa

    South America Skullgirls Brasil

    Que medo, mano.
  15. noaa

    Project [Fan Made] Custom Palettes : (Requests Open)

    Okay so... I wanted something to match Double's Saya and Filia's Hatsune Miku... Started it based on Gardevoir (and Shiny one), but things went out differently: ... and a bonus one 'cause why not By the way, huge thanks to @Calexe and @bielprendes who helped me achieve this result that I...
  16. noaa

    South America Skullgirls Brasil

    Galera, não sei se vocês viram, mas há pouco tempo foi fundado esse fórum brasileiro aqui: http://forum.counterhit.com.br/ Tem uma seção separada de Skullgirls, e já tem gente colocando conteúdo legal lá dentro. Achei o forum super bem feitinho e bonito, e vou passar a usar pra colocar guias...
  17. noaa

    South America Skullgirls Brasil

    Por sinal, o VOD tá up: MUITO OBRIGADO, ZAAZ. Sem você o stream de ontem não teria acontecido. Much love to you bro <3 Ah, e criei uma playlist pra puxar todos os BSS: https://www.youtube.com/playlist?list=PLY1ISXFklYp_MjpWowOAAYaNCbQf5oGMd
  18. noaa

    SG Game Design Discussion

    That got me thinking... Is there any blockstring long enough so that the assist cooldown replenishes in time for a repeat? I figure the assist would be Cerecopter or H Osiris Spiral I suppose? So that way you never allow the opponent to leave blockstun (of course, disregarding stuff like...