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  1. ashxu

    Valentine General Discussion / Social Thread!

    Every time I'm not playing Valentine I wish I was playing Valentine Damn this character's run speed is so slow I wish I could do better cross ups Boy I wish I had Scalpels This air approach is too linear, I want to go higher My lights are too slow and short, if I were playing Valentine I could...
  2. ashxu

    Realistically what do you think Skullgirls' life span is after the last DLC?

    Steam forums: "I got hit by a 100000 hit combo, this game is too hard" 4chan: "I want to get pegged by Parasoul" SRK: *crickets* Others(?): "When is Big Band going to be released?"
  3. ashxu

    Realistically what do you think Skullgirls' life span is after the last DLC?

    I assumed "dead" meant that no one really mains it or plays it too seriously anymore and a lack of a newbie playerbase. MvC2 and 3S from what I've seen are usually played casually or for nostalgia, not many people say "I mainly play MvC2". I suppose using KOF as an example can be a counter...
  4. ashxu

    Skullgirls PC Beta Updates Discussion

    damn the s.HP Filia hurtbox sticks out like a sore thumb. So far this is the most noticeable change although I have not incooperated meterless throw combos yet.
  5. ashxu

    Skullgirls PC Beta Updates Discussion

    Silly change imo. Just conceptually it doesn't make that much sense, I can see why Fukua's j.HK thing is mid due to the 9f start up (That shit would be stupid if it hit high) but Filia's j.HK is no where near as abusable as Fukua's j.HK in that context. Out of all the j.HK changes that happened...
  6. ashxu

    Skullgirls PC Beta Updates Discussion

    Also another thing, s.HP j.HP ADC j.LP j.HK doesn't work on Big Band or Valentine anymore, I'm unsure if you can just delay something to make it work though, I'll check tomorrow.
  7. ashxu

    Skullgirls PC Beta Updates Discussion

    It's still there? Just now she can get hit after the move due to that big fat hurtbox on Samson's Pincers. Also is it just me or does Filia control more tightly now? Unsure if it's just placebo or what. Edit: I also noticed another thing. As Filia against Big Band, Filia, Fukua and Eliza...
  8. ashxu

    Skullgirls PC Beta Updates Discussion

    Would be the opposite really. If I recall correctly, Fukua's hurtboxes on s.HP were the same as live Filia, I'm assuming either I'm mistaken or that got changed too. I will check when I'm home.
  9. ashxu

    Why do some people consider Valentine a bad character?

    Some combos against Filia and stuff can do the weird cross up but now that I've played with it a bit more it seems like it's more the fact that Valentine takes a step forward so it just completely whiffs. I can't remember the combos anymore because I scrapped them for that reason. Also yeah I...
  10. ashxu

    Why do some people consider Valentine a bad character?

    Bypass change is unnecessary. It looks cool but to the people who are going to pick up Valentine now, it's not like she got any ridiculous buffs (Not from what it looks like anyway) The QoL changes are welcome although don't affect me much. I don't use that wonky s.MP catch combo. One QoL I...
  11. ashxu

    Skullgirls PC Beta Updates Discussion

    Don't really like the Val or Filia changes. Filia can keep her disjointed hitboxes, the only annoying thing about her was her 420 no scope mix ups, not her neutral. And there was nothing wrong about Savage Bypass...
  12. ashxu

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    What's the string for follow up on a cross up s.HP when the enemy is tagging in? Does j.HP IAD j.LK j.HK work? And what does everybody use for their blockstring? c.LK s.MK?
  13. ashxu

    Why do some people consider Valentine a bad character?

    I misread your post, thought you said that people thought she was weaker than she actually is. I wasn't implying you meant that she was OP. I don't think she's too strong or too weak. She's on the strong side but I don't believe she needs nerfs at all.
  14. ashxu

    Why do some people consider Valentine a bad character?

    I see the opposite, people saying she's overpowered or too strong and needs nerfs but I suppose we are both looking at different subsets of players. Someone even suggested that she should have to choose between double jumping or super jumping.
  15. ashxu

    Why do some people consider Valentine a bad character?

    I personally don't really care for the move. If the move was deleted I wouldn't care. I don't think it will be very good at all unless it gets some dramatic changes. Or someone finds some really amazing tech that uses it.
  16. ashxu

    Why do some people consider Valentine a bad character?

    I thought everyone thought that Valentine was the best character in the game
  17. ashxu

    Why do some people consider Valentine a bad character?

    Because you need to weigh the benefit of doing Orange when you have Purple that adds damage.
  18. ashxu

    Why do some people consider Valentine a bad character?

    I don't know why people are saying she doesn't have universal combos though, if you bothered to spend 5 minutes looking up her combos you'd realize she does. Also don't include Flatliner in your damage comparisons for combos, if you're doing Flatliner it's only on a kill/DHC. It's pointless to...
  19. ashxu

    Why do some people consider Valentine a bad character?

    This is why I picked her initially, no joke. After a few months I realized I probably would like to play Ms.Fortune but by then it was too late as I was already becoming decent with Valentine.
  20. ashxu

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    So no super practical ones? Shame, a bit funny how she actually loses mix up options while in the corner but I suppose the fact that you can't escape makes up for it. Also it seems Big Band is difficult to cross up with IAD j.HK.