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  1. Swiftfox-Dash

    PS3 PSN Matchmaking Thread

    Since you missed your chance before, I'm willing to play ya now =p
  2. Swiftfox-Dash

    PS3 PSN Matchmaking Thread

    I could probably play someone if one of you guys likes.
  3. Swiftfox-Dash

    [May 22, 2015] Combo Breaker 2015 (Rosemont, IL)

    Actually the for sure thing is a furry convention. The maybe (a big maybe however) is EVO.
  4. Swiftfox-Dash

    [May 22, 2015] Combo Breaker 2015 (Rosemont, IL)

    I already have one for sure trip this year, another maybe one and now you want me to add another into the maybe category? I dunno about that, we will have to see.
  5. Swiftfox-Dash

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Val's bosom is so big, she takes up two different tiers obviously.
  6. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Umm maybe in retail with 2 bars and against a trio team with that 1.3 damage multiplier.
  7. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I don't know about the other 2 Peacock players that I can think of that use teleport + assist, but I mainly use it a lot because I can do the slowest, most obvious attempt at H teleport cross up against most players and they just do nothing about it. They let me use it over and over as they just...
  8. Swiftfox-Dash

    PS3 PSN Matchmaking Thread

    I'm actually not really doing much atm, I'll play if you want. Been awhile anyhow.
  9. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Suppose it does depend on the character, but a well timed jump back and a move like Cerebella's j.hk or Fukua's j.hk can be devastating. Not saying the option isn't relatively safe in most aspects but it can be beaten/avoided. Seriously, against Sage the teleport+assist is mostly just a means to...
  10. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I am obviously okay with how the teleport works now but I do sort of agree the nerf in the first place wasn't really needed. Despite what some may say, it's a rather easy to see mix up as Sage and SF avoid it quite a lot and if it gets punished it tends to lead to happy birthdays. Besides other...
  11. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Am I reading this right? If so you've gotten my curiosity as to how this works. Edit: oh wait, are we talking about Peacock or another character? I always assume you're talking about Peacock for some reason, oops.
  12. Swiftfox-Dash

    Reasons why I don't understand why people do 360 Grab xx Devil Horns.

    There have been many times where I have just Cerebella left and land a 360 super but the 4800 damage wouldn't be enough to kill so I go for devil horns into an optimized combo and end with Diamond Dynamo either killing the threat or even winning the round. Truth be told, unless the 4800 route...
  13. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I have a crazy thought, what if Peacock's level 3 explosion was similar to that of Lenny's? So you could combo off it in corners or do the s.hp into H teleport to followup. I dunno, guess I am just genuinely bothered a little about how Goodfella's only use is to be a flashy finisher. I mean...
  14. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Everyone's discussing Eliza and Sekhmet.... And I'm just here contemplating how poor things are looking for Peacock.
  15. Swiftfox-Dash

    Peacock Gameplay General

    I'm pretty sure I've beaten Giant step with argus on reaction several times. But if you're too late to reaction I think you could trade or get hit out of the startup.
  16. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Now if only Cerebella could follow up MGR the same way on Painwheel as she does everyone else. (c.lk c.mk not working still makes me sad)
  17. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    Haha even more reason not to go with cerecopter assist now, back to LNL I go then. Also while half-health may seem like a lot 7.2K, does seem a smidge low for a Cerebella BNB but I'm not complaining (Plus she has more damaging universal bnbs I'm sure). If anything it's more reason for me to...
  18. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I'm still not really feeling Peacock in the beta. She just seems so stiff and linear in her movements. Also haven't been using the whole Lenny into Argus thing for most situations as I seem to be better off saving meter for DHCs or just raw Arguses, maybe it's just my playstyle. Her keep away is...
  19. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I see thanks for the clarification. To that I'd like to say that quite a few of the combos I know with her have different timing or simply won't work against the likes of Bella and Double. However my BNB with LNL assist is thankfully universal and optimized for damage, though I've seen no other...
  20. Swiftfox-Dash

    Skullgirls PC Beta Updates Discussion

    I don't really understand what you just said there lol Anyway I don't need it, I just liked the idea of possibly branching off from the LNL assist that is ever so popular. But if my combos lose a bit of damage and such because of a little err... technicality? it's not the end of the world...