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  1. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Entire game voiced by Mike stretch goal.
  2. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    MikeZ confirmed as Ajna's VA!? HELL YEAH!
  3. Ryin

    Them's Fightin' Herds

    "She has seemingly impossible balancing capabilities, allowing her to stand firmly on any steep surface, including walls! Use her magic to run at high speeds across the stage and up walls to rush down and literally walk all over your competition!" So she seems to be a highly mobile rushdown...
  4. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    What is that kind of sword called, by the way?
  5. Ryin

    Them's Fightin' Herds

    What are you talking about? WE GOT GOAT AND HER STORY MODE+STAGE! WE ACTUALLY DID IT!
  6. Ryin

    Them's Fightin' Herds

    Hoping for: -Additonal stages -Improved lobby Especially the latter, whatever improvement it may be. Consoles are cool but eh. We can live without them.
  7. Ryin

    Some Unsolicited Advice

    This seems to be a somewhat common misconception, though. What do you think about adding that this is the game's retail price to the tier description? Something like "Get the digital release of Indivisible for its retail price, in addition to the wallpapers and digital OST!"
  8. Ryin

    Them's Fightin' Herds

    WE DID IT!
  9. Ryin

    Them's Fightin' Herds

    I was going to say it would be a bit unrealistic to expect a whole other stretch goal even with the pace we're going at but only 2k left to story mode.
  10. Ryin

    Them's Fightin' Herds

    GOAT FUNDED!
  11. Ryin

    I was checking out your channel and I realized something. Was being a Sakuya player in Soku one...

    I was checking out your channel and I realized something. Was being a Sakuya player in Soku one of the reasons you initially picked up Val?
  12. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I think he's talking about a single target heal that is a regular action. If, in the full game, you guys are thinking about having different cooldowns for different Iddhi attacks, that'd also be cool. A single target strong heal with an abnormally fast cooldown for an Iddhi move seems to have...
  13. Ryin

    Help Advertise Indivisible!

    But we already have one.
  14. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Now that Mike Z streamed cat I can finally post this! Part of the reason I played this battle the way I did was to go over some of the game's mechanics. If I missed something you think I should add, please tell me.
  15. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    This is not really how crowdfundings work, though. I think the pace we're going at, with a the big push at the end, is ok. I'm a bit worried but I think we're doing ok. But yeah, spreading the word is always good.
  16. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I understand the design decision of diminishing returns in healing Iddhi attacks (to allow emergency heals to be more efficient and not force people to save 3 meters for anything short of a Razmi revive). But why do the offensive ones also suffer from that?
  17. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Razmi's level 3 revives. Ajna's barehanded super revives at any level.
  18. Ryin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    She's even a dancer and stuff.
  19. Ryin

    Indivisible media coverage index

    I think it's similar enough to youtubers to not get its own section. Maybe make one if more podcasts happen.
  20. Ryin

    Indivisible media coverage index

    Siliconera on Mike's talk: http://www.siliconera.com/2015/10/19/lab-zero-puts-indivisibles-1-5-million-crowdfunding-goal-into-perspective/