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  1. gllt

    sharpies are for writing, not for training.

    A few hundred IIRC. It also leads to better DHCs on teams a lot of the time, not that that is relevant here, but worth mentioning. Try to regulate your height so that you can get the air super. If they're too high, it will whiff. And that sucks!
  2. gllt

    Sinclairs Training Diary

    @Skarmand Could you offer advice on this team's order?
  3. gllt

    Street Fighter PERFECT

  4. gllt

    How much practice did it take for you to learn the Parasoul napalm shot medium punch

    There is no input buffer on napalm shot links. There are 1f links in SG. Input buffers exist on certain things, though.
  5. gllt

    How much practice did it take for you to learn the Parasoul napalm shot medium punch

    It's better the further you are way from the opponent. If you're close enough to launch with cHP or do anything else, do that, or do shot into a light normal. If you're far enough away, midscreen, that cHP would whiff, you do LShot sMP Egret Call. That is what it exists for, IMO. It has to do...
  6. gllt

    Skullgirls Team Building Thread

    IMO good. PW does well behind both those characters.
  7. gllt

    Sparties's Training Diary

    watashi wa hyuck
  8. gllt

    Green Gehenna

    A 180 hue shift made me fall in love and I'm mad about it. I'll make a proper attract video later. Here's a short combo on the stage with some Final Fantasy Tactics music playing in the background. (It's Hero's Theme.) Here's the DDS files. Unpack your levels.gfs, replace these, repack...
  9. gllt

    Sparties's Training Diary

    take care of yourself
  10. gllt

    [Sep 30, 2016] CEOtaku 2016: this is actually out of control omg (Orlando, FL)

    yeah ok but what about faygo cola. roll up
  11. gllt

    Skullgirls Team Building Thread

    One of Beowulf's grab mode finishers. I hardly remember the names either.
  12. gllt

    Match videos

    I screamed so much while watching that set. Fuck Fortune.
  13. gllt

    Big Band/Parasoul team advice?

    Robo would work good, IMO. Brass buffs her zoning game and Para/Robo is a pairing you actually see around. I'd run HBeam or sHP. But don't be afraid to experiment. You may want to run Robo on point or mid. Valentine is actually questionable. It's something I would play, personally, but most...
  14. gllt

    Big Band/Parasoul team advice?

    mcpeanuts covered everything I thought about saying. I'll just toss some character suggestions in. Squigly is good for sure. Fukua or Double would be solid, or even Cerebella. This team is pretty flexible, you won't find too many characters that might not have their place on this team. Even...
  15. gllt

    Comboing into assists?

    Depending on the assist, you can combo into it a variety of ways. Each character tends to have a normal or spot between normals where you will find it comfortable to call an assist. With Parasoul, you will see people call assists between the two hits of sHP sometimes, or after the second hit...
  16. gllt

    King of Fighters - General

    Can't wait to play it and have fun while not really caring about how it looks because it looks like it has features. And is fun.
  17. gllt

    Make your character broken with the least significant change(s) possible.

    Let Valentine jump cancel her jab on hit, block, or whiff.
  18. gllt

    Skullgirls Team Building Thread

    And then I remembered that highlights don't work from edits and I forgot to do that.. please.. no one.. hurt me.. @Wenzel
  19. gllt

    Skullgirls Team Building Thread

    It's my team! Sort of! I played LBeat, MBeat, and now I play HBrass. If you don't play MBeat, play HBrass. Val/MBeat Band/HBypass Band/Excellabella Bella/HBypass Bella/MBeat, well, watch Mike Z. Enjoy your safe battle butts! For Val/Excellabella, look at various places. The first...