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  1. dragonos451

    Skullgirls is coming to Mobile!

    My dedication is gone. Some hits randomly don't damage Marie or build meter when the combo counter is 2 or higher, and the characters I was working on have combos hitting too fast to avoid building that counter. That plus the projectiles not applying enough hitstop, killing the painwheel combo...
  2. dragonos451

    Cerebella General

    Cross up elbow hits when you are technically on the ground (you can cancel 360). Since you're hitting with a "ground" move, it is considered as stage 2. Therefore the following chain (cLP) is stage 3.
  3. dragonos451

    Speedrunning SG

    It appears someone had fun this January, running nightmare arcade mode and beating my super old unoptimized PB. Unfortunately for him, fun is not allowed around here. Mind you, that's just a warm-up run. Will try a bit more if I'm bored enough.
  4. dragonos451

    Cerebella Combo Collection (Alliteration)

    Calm your panties. Using big letters make you look like pegglefrank.
  5. dragonos451

    Mr Peck's Comical Character Crisis

    ^post #300. Good number for a new start.
  6. dragonos451

    How to beat Marie?

    Nah, no need for copyright fighting. I'm still the only person on earth bored enough to perfect nightmare marie using only deflector.
  7. dragonos451

    How to beat Marie?

    You're late...very late...
  8. dragonos451

    ArcSys takes down Skullgirls videos on YouTube, gives strikes

    that's for monetization issues, with copyright claims. When you get a copyright strike, you're fucked. You don't just get ads on your video, you get your video blocked.
  9. dragonos451

    CMV Keep calm and ignore limits (dragonos451's YT channel)

    Hi. New CMV. Have fun.
  10. dragonos451

    Street Fighter PERFECT

    This looks like X tier matches in Salty Bet. Not sure if that's a good or a bad thing.
  11. dragonos451

    Least amount of hits required for a kill

    These conditions make it a bit too easy. 14 hits 3v2 starting against head-on fortune : Also, 2v3 6 hits kill : I need to precise : these were done back when characters only had 14300 health instead of 15500.
  12. dragonos451

    CMV Keep calm and ignore limits (dragonos451's YT channel)

    I am NOT going to upload 57 minutes of absolute boredom.
  13. dragonos451

    CMV Keep calm and ignore limits (dragonos451's YT channel)

    Here is the result of 57 minutes of sLP sHP run stop loops on the AI
  14. dragonos451

    Can we have reset positions (select) in trials?

    It seems the game forgets your past inputs when it switches from a line to another. I failed a truckload of specials and supers because I started the quarter circle sooner than I was supposed to, even though it would have worked in any other situation. I guess I'll just deal with it.
  15. dragonos451

    Cerebella Combo Collection (Alliteration)

    sHP run stop cMK sounds like a viable enough starter in the corner, doesn't it...
  16. dragonos451

    Cerebella Combo Collection (Alliteration)

    That combo is optimized for MCH tho. There's still 50 unused undizzy no one knows what to do with :(
  17. dragonos451

    Cerebella Combo Collection (Alliteration)

    Unfortunately, practical corner universal HCH combos don't exist for bella. On heavies, no problem, on others, eeeeeh...