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  1. NCV

    USA Chicago Thread: We are actually the best

    I've really burnt out on SG after EVO, looking to pick it back up with Eliza. Do you have any sort of link for the event? I'll gladly share it around.
  2. NCV

    Skullgirls PC Beta Updates Discussion

    Anyone else think bgm should cut out for lvl 3/5 super endings? a la cvs dramatic finish
  3. NCV

    Painwheel general discussion AKA GET OUT OF MY THREAD

    bc i wanted pillar and if pw gets rolled i can still rely on the matchup. lost anyway.
  4. NCV

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Think of it like MvC2. When people say "unfly," what they really mean is "the state you gain when being hit out of the air that enables you to act immediately after unfly as long as you stay in the air, or superjump after you land." No one called it anything other than "unfly" even though you...
  5. NCV

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Oh I knew that and that's pretty cool. Let's not call that an air parry. I see it being useful against PC as it lets you fly>block>fly a lot faster. vulpes' OS idea is pretty cool but risky, but i could see stuff like fitting air buer between air blockstrings being a thing to try.
  6. NCV

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Air parry? what i miss 5TH AND DON'T YOU FORGET IT
  7. NCV

    Skullgirls PC Beta Updates Discussion

    No I don't think so, I just remember asking Mike about it, he said "Maybe!" then nothing happened. I want to stir that pot again
  8. NCV

    Skullgirls PC Beta Updates Discussion

    Yo +1 for making fillia and cb knockdown air normals have the same attributes as ps j.hp. This game is becoming the best
  9. NCV

    Alcohol Thread

    enough
  10. NCV

    Alcohol Thread

    Weiss beers stink, Coors light is top tier commoner beer, and ill drink anything with lemonade.
  11. NCV

    Skullgirls PC Beta Updates Discussion

    Parasol buffs weeeeeeee this is nice. + for gregor nerf although that really messes up ground throw>whiff dp>gregor combo, but idk enough about fillia to know if that's an important enough argument against the nerf.
  12. NCV

    Skullgirls PC Beta Updates Discussion

    The startup isn't changed so no. You just choose by releasing the button within the startup frames. So you have to adjust how you press the buttons in combos, I suppose, but they wouldn't change.
  13. NCV

    Skullgirls PC Beta Updates Discussion

    I like BB being able to block after parry. I don't think it will be too good as it is only used once in a blue moon now since it's so risky. I also like the changes to Sekhmet meter usage. I do not agree with Val getting the option of not using a loaded vial, I think she is fine without that...
  14. NCV

    Skullgirls PC Beta Updates Discussion

    Legit anti air normals that no one doesssssss #sg
  15. NCV

    Report Lab Zero Games (Finally) Receiving Cut of Skullgirls' Sales!

    It was a real shame that it took so long for them to get this, but they truly deserve it. Not just for the incredible work and effort that is put into a game of such quality, but also for the fact that very few game companies give so much to the community. Kudos!
  16. NCV

    USA [Jul 11, 2014] Skullgirls Encore EVO 2014 Official Side Tournament (Las Vegas, NV)

    FB is where they probably all gather, like a lot of communities. SRK regional stuff is pretty dead but that doesn't really mean anything.
  17. NCV

    USA [Jul 11, 2014] Skullgirls Encore EVO 2014 Official Side Tournament (Las Vegas, NV)

    Blame Tekken players. Who does RR for a team match
  18. NCV

    USA [Jul 11, 2014] Skullgirls Encore EVO 2014 Official Side Tournament (Las Vegas, NV)

    Shoutouts to almost forgetting my 5th place check in the hotel room after checking out.