• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Tank

    How Do You Delete A Poll?

    How do you delete polls on skull heart? I put one on my art thread and i don't know how to get rid of it. Can an admin get rid of it for me? http://skullheart.com/index.php?threads/tanks-hart-gallery.446/
  2. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    https://www.twitch.tv/atroxc
  3. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    All you need to show is a screen capture of the end time so how would anyone know if you used the restart glitch?
  4. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I found a neat glitch :) Bringing the Bow and Arrow into Battle. :D It makes you carry the bow and arrow as your default stance. IDK exactly how I did it though. while in battle her down attack is her crouching jab. Her neutral and up attack both do her neutral ax attack. Not all that useful...
  5. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    If they patch the skip they just need to extend the contest time.
  6. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    @frig Are you recording your runs too? If you win i definitely want to see it.
  7. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    I'm about 20 seconds slower than frig right now.
  8. Tank

    Indivisible Ideas Thread - No L0 developers Allowed <3

    Agreed. If you press forward or backward it'll make you change targets by accident. I think the devs have said Incarnations with grab attacks are going to be the go to characters against blocking enemies. Guard breaking moves would probably be character specific too.
  9. Tank

    Indivisible Ideas Thread - No L0 developers Allowed <3

    So characters have an up and down attack. Maybe they should have up and down blocks too. The up and down blocks might not be used for blocking actual high and low attacks but maybe it can mitigate what resources are used or gained or they could have specific uses for different characters. So...
  10. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    Wait this isn't the speed running thread?
  11. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    With the first jump i was testing to see if a big jump or a small jump made a difference. It doesn't seem too. Havik9 had a starting jump that used a wall jump but i can't do it reliably. the second clip cuts out one wall jump so its faster. the third clip also cuts out a wall jump making it...
  12. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    Did the game reset glitch kit mentioned get patched? I haven't used it yet so I kinda don't want to use updated builds unless it's required for entry in the contest or it speeds something up.
  13. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    That was Roti Glitched 1 for me. Sometimes Roti doesn't show up at all and ajna never says "Roti wait"
  14. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Has Roti been getting stuck in walls for anyone else? He does it alot in my game. On the bright side i technically caught him.
  15. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    I intentionally take damage from certain monsters before I get to the last boss.
  16. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    The race is afoot :) RNG Gods blessed me with this time.
  17. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Dang got me by like 30 seconds.
  18. Tank

    Backer Build Discussion/Secrets/Speedrunning tricks

    You can perfect block the cats laser :) and i got it twice in one battle :D I can't seem to perfect block the last few hits though. but getting it at all is hard enough. I was also trying to beat the cat without Ginseng and honey. They make it easy.
  19. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I'm just now realizing something. it seems like there is a limit on how far you can hit the enemies. I lured an enemy to one end of a corridor then tried hitting him as far as i could. When you get to a certain distance they don't go anywhere not even with Tungar's level 1. No more home run...
  20. Tank

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Could you not run away in that glitch?