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  1. VIVIT_rv00

    Steam Patch Update: NPC Reshuffle, Palettes, Palette Unlock Code

    Oh for heaven's sake. :( Thanks for telling me, images should be fixed now.
  2. VIVIT_rv00

    Steam Patch Update: NPC Reshuffle, Palettes, Palette Unlock Code

    Fortune palette, primary reference: Honorary mentions/influences in refining the design: Also, some of you may remember this. In the end, though #4 was the closest to the original vision, I went with #2. I still am not really sure whether I made the right choice there, though it would be...
  3. VIVIT_rv00

    Salty Cupcakes Roundup: Palettes and Big Band Changes

    That's not the entire truth - there was a chief inspiration (which would probably make it some Touhou palette, heh), although I played fast and loose with it and there's elements of other characters too.
  4. VIVIT_rv00

    Skullgirls reads my 1 controller as 2 inputs (1st and 2nd player)

    I used to get that issue with a regular XBOX360 for Windows pad, but lately it's not appeared as well. Can confirm restart fixed it.
  5. VIVIT_rv00

    Guilty Gear Thread

    Russia is pretty PC-based too iirc. Mostly because of the price - consoles aren't very affordable for most, so the gaming is done on older PCs. I think turn-based strategy games, like Heroes of Might and Magic, are pretty big over there.
  6. VIVIT_rv00

    Hidden Gems

  7. VIVIT_rv00

    The Official League of Legends Thread!

    So... Joker x Black Rock Shooter x Punk Girl? I only really like one element of that. Could see myself warming up to her, though... ...eh, what do I care, I don't play this game anymore anyway.
  8. VIVIT_rv00

    Hidden Gems

    Then, is it proof of my bad taste that I enjoyed the cutscenes? They were quite charmingly bad - between backgrounds that are very clearly just photos ran through a photoshop filter, at times unenthusiastic storytelling (which, however, fits the personality of the main character very well) and a...
  9. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    You can space cr.HP correctly and achieve the same effect. Massively disjointed hitbox.
  10. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    http://skullgirls.com/forums/index.php?threads/squigly-tech-thread-small-big-tips-strategy-you-notice.154/page-4#post-10649, buddy :) Right on this page. The whole idea behind these sorts of burst baits is that they're supposed to be some sort of option select. Burst, and you get baited into a...
  11. VIVIT_rv00

    We're Baaack! - The Useful Squigly Assists thread!

    Parasoul: Napalm Pillar Apart from being a DP assist, you get a free stance charge/recharge setup anywhere with HK -> Pillar on most of the cast. Anything at Filia-weight or lower can be caught by a s.HP pickup (not all that easy because s.HP has approximately zero active frames) leading to ~9k...
  12. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    I hate to see damage getting left on the table, so-- Delay the first j.MK until you're close to the apex of the jump! You'll get full hits out of it. Try letting the other j.MKs also hit fully! I think the second one can only hit three times, as it's a light character thing, but you can...
  13. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Yep. Like I said, I -think- you can just dash up and s.HP her in the face, but Opera is certainly safer. (But costs one bar.) In any case, they're probably done before you get to finish the second iteration. Also, to clarify, the ToD is in an you-burst-you-die situation, just like Luweewu's.
  14. VIVIT_rv00

    A short list of weirdness found in training mode

    - Sometimes, after loading a mid-combo savestate out of another mid-combo state, the damage data shows the combo damage to be negative. Since it only happens sometimes, I don't have a handle on what could cause it. After dropping the combo, the bug has no other effects. - Similarily, the numbers...
  15. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    If you're trying to optimize them by trying to get as many hits out of the j.MKs as possible, you get some minor timing differences.
  16. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Well, you're supposed to delay the MK, not the jump. How long is character-specific, but generally, do it earlier for the heavyweights.
  17. VIVIT_rv00

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Your combo-fu is weak! With these starting ressources you could ToD without even using any meter (on anything that isn't named Double ;_;) Try: cr.LK cr.MK s.HPx2 sx cr.MK s.HPx2 sx cr.MP s.HP xx Silver Chord s.HK (delay) j.MK j.HP (instant) j.LK j.MK j.HK s.LP cr.MK s.HP sx s.LK s.MP s.HK...
  18. VIVIT_rv00

    Squigly General: Art of the Daisy Pusher

    Well, it's all about the starter. Try incorporating Lv2 One Inch Punch into your confirm string, if you have the charge. Aside from that, the main corner-only stuff for Squigly revolves around her DP. Lv2 DP allows for a combo afterwards (try picking up with rapid stabs after that), Lv1 DP can...
  19. VIVIT_rv00

    Guilty Gear Thread

    Shorts Axl and Long Jeans Axl are both cool in their own right. With shorts, he looks fiercer and more of a combatant - and with jeans, he looks more like an ordinary guy. That being said, I wound up liking Axl because of his cowardly, laid back, ordinary guy style.
  20. VIVIT_rv00

    Squigly: Solo, Duetto, Trio

    Well, I think Squigly gets far more from Pillar than from Bomber, if we're talking invincible assists. So, yeah.