• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Viro Veteruscy

    Report 5/1 Salty - Taunt Madness, Robo-Fortune Completed

    I like how Fukua's taunt looks like she's tearing her skin off... >w>
  2. Viro Veteruscy

    Five Nights at Freddy's

    The games are sooooo much fun >w>
  3. Viro Veteruscy

    What's your favorite animation in Skullgirls?

    Valentine: *whispers* There's a sale on bras downtown, wanna go? Parasoul: Sweet, I'll get the credit card...
  4. Viro Veteruscy

    Robo Fortune Discussion

    You can see Robo fade away as she explodes so a new unit replaces her
  5. Viro Veteruscy

    Personal Drawing skullgirls is a metaphor

    Never give up :3
  6. Viro Veteruscy

    squigly center stage assist counts as "hitting"

    Pretty much comes down to the type of style the player chooses to use when they play and try out other characters. Then there are custom assists if the initial 2 aren't what they want to do. Whether an assist is useless or not completely depends on what one chooses to do with them.
  7. Viro Veteruscy

    Personal Drawing skullgirls is a metaphor

    Good stuff, keep it up :3
  8. Viro Veteruscy

    Robo Fortune Discussion

    Deadzone (lvl 3) make Robo go BOOM! :P
  9. Viro Veteruscy

    Robo Fortune Discussion

    I'm loving Robo, just need to practice more next time and get used to her strings ^w^
  10. Viro Veteruscy

    Robo Fortune Discussion

    *hears sounds for Robo* I love the sound effects for her, the 8-bit one especially just sounds so... retro-robotic (loss of better words) that would fit for like a old Atari game. Hell I'll probably call those missiles "Moussle Command" just cause lol. Makes me more eager to fire projectiles...
  11. Viro Veteruscy

    Skullgirls PC Beta Updates Discussion

    Either are fine, the new one just leaves more to the imagination
  12. Viro Veteruscy

    Skullgirls PC Beta Updates Discussion

    I still rarely come across anyone using anchor Ms. Fortune with Wheel of Fortune assist... if at all... TwT the struggle...
  13. Viro Veteruscy

    What is Next for Skullgirls After Robo Fortune?

    lol, I myself think Foxy for Robo would be humorous X3
  14. Viro Veteruscy

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    *hugs Double* it's okay... they just don't understand... ;w; Double: ... *tries not to cry* ... *cries a lot* ;_; Ms. Fortune: >w> <w< Wheel of Fortune is best assist! *yells*
  15. Viro Veteruscy

    What is Next for Skullgirls After Robo Fortune?

    Honestly, I got the game cause of the artwork first. I like fighting games in general so that was fine too, but I think I learned more from SG than the others. I've bought it twice(?) already which reminds me that I might get it for a friend if her BF doesn't get it for her now that she has his...
  16. Viro Veteruscy

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    Nice lol, I remember seeing that in a electronic store before Gamestop bought them out X3
  17. Viro Veteruscy

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    Still have it on DVD :3
  18. Viro Veteruscy

    Is This A Bug?

    Yay, now to decide what supers I like to use more... Nightmare Legion or the Giant F@#%ing Buster Cannons from Robo-Fortune... I'm torn because I like nearly everything >w< Realistically though, I may never use a super during a double snap unless I'm screwing up more than I usually do. Then...