• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Cattfish

    The Unofficial Official Beta Discussion Thread

    I'd like to suggest that there could be a hitbox rework on Robo 2MK. Robo is in a great place balance-wise (beam assist discussion elsewhere, not this post), however this move is perhaps too good. Proposition: Adjust the hitbox to be lower to the ground ala L Buer. The main reason for this...
  2. Cattfish

    Archiving History: Not Quite Version Select

    I wouldn't have much faith in the legitimate retrieval of old builds and the legal framework involved. At best, I think of it as a foregone conclusion but something to learn from. And to emphasize it so it's not like an unviable request, it isn't an ask for a Street Fighter-style "version...
  3. Cattfish

    Archiving History: Not Quite Version Select

    Before Dahlia ships out, I wanted to raise the topic of preserving prior builds of Skullgirls. This game has gone through many formative changes throughout the years. There are only few ways for players to experience these. -Owning a console that contained the Vanilla or SDE version. -The...
  4. Cattfish

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    I think Dahlia is cool. I think everyone brings up some very good points with little edits here and there. I want to touch on the request for more special bullets given with regular reload. This isn't specifically to do with the 3/6 load out, or wanting even more variation of bullets with one...
  5. Cattfish

    The Unofficial Official Beta Discussion Thread

    It's not necessarily about the assist/DHC/Damage/tools consistency, so much as making all of a character's kit consistent. Making Throne useful for Eliza, giving Filia an easier confirm off of ranged 2MK if the damage is already ruined by scaling, giving Fukua appropriate health back, etc. And...
  6. Cattfish

    The Unofficial Official Beta Discussion Thread

    Quotes for Stuff.
  7. Cattfish

    The Unofficial Official Beta Discussion Thread

    Sorry. We're back with another Annie post. I needed to think about the opposite perspective for a bit: the ambition that Annie is the benchmark character for the cast strength to gravitate towards. And for the record, I think that's great. Bring it on. However. In what timeframe and what track...
  8. Cattfish

    State of Play- Let's Talk Skullgirls

    I think everyone should be allowed to air their grievances here. I personally welcome your input and perspective on the game. The game has evolved fast (online tournaments with real money has been a boon) and it's interesting to see how perceptions shift. I definitely can understand your woes...
  9. Cattfish

    State of Play- Let's Talk Skullgirls

    A not so thinly-veiled attempt to encourage meaningful discussion away from discord gameplay channels that will get buried in a day, Twitch streams, and fleeting Twitter conversations. Secondly, a place to discuss characters, meta, and other aspects of Skullgirls without cluttering Beta...
  10. Cattfish

    The Unofficial Official Beta Discussion Thread

    Double-post sorry. Getting my intentions down cleanly. This isn't about Filia. This is about value/team composition, which ends up being part of the balance discussion. When I see Annie assists, and then my meter gain character knowing that I'm able to cash out with 2 touch kill/safe...
  11. Cattfish

    The Unofficial Official Beta Discussion Thread

    Quick post I wasn't gonna respond but just to wrap things up. It's totally fine that we see things differently-I'm not trying to drag you to one side, and your experiences are what shape your opinion. For the record I was wary of roping Filia into this because I understood that there would be...
  12. Cattfish

    The Unofficial Official Beta Discussion Thread

    I'm going to format this in reverse if that's ok. Also thanks for the response + clarification! I wholeheartedly agree that Fortune's damage off of air throw is completely busted. Something like advancing her headless throws by a stage seems like a totally justified change, even if it affects...
  13. Cattfish

    Guessing Black Dahlia palette references

    I hate to ruin the surprise but the original colours are chosen in the default/blue/white/red/etc lineup depending on button strength with minor exceptions (Robo Pink, Beowulf references) also
  14. Cattfish

    The Unofficial Official Beta Discussion Thread

    I'm curious, in regards to your overall concern about the ("season one") meta. What characters do you play and how does your experience of playing SG affect your viewpoint of the meta (and how that meta pertains to your characters currently)?
  15. Cattfish

    The Unofficial Official Beta Discussion Thread

    Sorry I'm on mobile and don't feel like messing with the Quote Formats. I'm eager to try low profiling assists vs Beam. That would be a fantastic experiment. I deadass cannot believe I just read Annie buffs out of the gate. I agree that the nerfs to Double have lowered the competition with...
  16. Cattfish

    The Unofficial Official Beta Discussion Thread

    I would like to encourage a compilation of all 3v3 Beo two-touches 1 hype MAX start, 1 bar start, No excelle, atrain, salt, ddrop or other weird niche assist that is sacrificing utility for his weird needs Reasonable reset: tech chase or throw-break undizzy drain is fine I would wager maybe 4...
  17. Cattfish

    The Unofficial Official Beta Discussion Thread

    For the record, I'm not even particularly for this change. I'm just trying to talk out solutions for a character that can be overshadowed by most of the cast, and totally overshadowed when not behind his limited assist options. Obviously we've played the "tinker with Beo's kit" idea for 6 years...
  18. Cattfish

    The Unofficial Official Beta Discussion Thread

    When we talk about this 2-touch Meta, and how it encroaches on Beowulf's strengths, would a (dramatic, yet universal) change to help mitigate this be removing DHC scaling? Beowulf players aren't concerned that other characters end up spending 2 bars when meter is so quickly gained. While this...
  19. Cattfish

    Frog thread revival

    I agree that we needed a 2022 reboot of the classic frog thread Post up
  20. Cattfish

    The Medium-Sized Problem

    Disclaimer: This is not a fully conceptualized discussion. I do not have proposals on how to fix anything. This could be cap, this might only have one valid point amongst many points, or this could be a concurring opinion. Tread lightly. After playing Dahlia for a week now, I've been trying to...