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I'd like a fix on eliza's st MK>st HPx2 combo that sometimes sideswitch in the corner, if that can be considered as a weird interaction of some sort.
For Headless Fortune Feral Edge that hits the head instead of the dummy and resets the combo... would be a nice change honestly.
Just did it with "Always Block" from an airgrab (airgrab, same route showed there) and works, the only thing that could avoid that is backjumping, but after a burst you can't jump as soon as you land, so it works
So far you have only two notes in that riff since you can't do Chords with a trumpet... all A and a G, all A and C#
Since you can't do Dead Notes (X) you can try to lower the octave to avoid doing nothing between those series of A
It should be like this...
Forgive me for this question: Has peacock any universal BnB with optimal damage in midscreen? I'm currently new to this character and I'd like to learn her stuff properly (on the beta version of SG), but I'm stuck with beginner combos. I've just learned a pair of easy BnB I've found lurking in...
Eliza is good, not sure why you're calling her broken though. If you pick her in training and try to come up with some counter measure you'll be fine. I had this nice set up (I still have but I use it rarely now) with weight of anubis + take a train hk, a friend of mine was always in trouble...
I don't know if someone posted this already or not, but...
You have to input :DP::HP:+:MK:, or whatever calls out Big Band's assist with :HP:
I find this pretty nice since I don't have to spend meter using sekhmet for a damage conversion.
any button in ( ) tap it really quickly
|:HP:|:D::LK:+:MK:|:HP:|:LP:|:HK:|:LK:+:MK:| |:HP:|:D::LK:+:MK:|:HP:|:LP:|:HK:|:U::HP:|:U::HP:|:LK:+:MK:|:U::HP:|:U::LP:|:U::HK:|:U::LK:+:MK:| |:U::HP:|:LK:+:MK:|:U::HP:|:U::LP:|:U::HK:| C |
The ending C is too high, you could swap it with another :HP: (since there should be a :U::U::HP...