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  1. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Yeah, I agree. Man, I was so invested in the campaign, I told my barber, God bless her soul, I was kind of nervous for a group of FRIENDS who were struggling to fund their project. I really wanted Indivisible to happen and sometimes I felt like Lab Zero weren't going to make it, but good Mike...
  2. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Wrong lyrics, I think. Did you mean biblioteca? Do we have books here?
  3. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    ¿Quién quiere vivir para siempre?
  4. E!Damnation

    Mighty No. 9

    It's just not feels like a 4 million dollars game. The game is mediocre at best. Beck's campaign is meh, Call's levels could be longer, they wasted some a good opportunity there (except for the goddamn spike course before the boss, fuck those spiked walls), and to be honest, I kinda enjoyed...
  5. E!Damnation

    Should I just give up?

    Well, to be honest, Filia as a boss in Fukua's story mode is a fair challenge, I think. Don't be so hard on yourself, though! Fighting games can be real hard to master, but they're quite satisfying when you do. Keep practicing and try to find different combos and strategies that match your...
  6. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Totinos? More like Tenoch bringing the delicious Tostitos Salsa Verde with lots of Jalapeno
  7. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I love Subway but that ad still makes me cringe.
  8. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Maybe you can only get Combos at the United States? I'm not sure. I only knew about those because a Spaniard youtuber went to New York and bought some candies and snacks that basically don't exist in his home country.
  9. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Let's just accept video games, comics, collectables, Japanese media and other "nerdy" things can be enjoyed by anyone, regardless of gender, age, religion, whatever. Now let's rescue the thread before it turns into an argument about nerds. We already know that the guest characters are going to...
  10. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    10 heads as in the myth of Ravana, huh? Well, that works, too... although the 20 moves thing would be a cool coincidence.
  11. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So, SweetShark. I counted the creature/possible Ravannavar's final form eyes. Considering that you found that some of the enemies seem to be based on Hindi chess, I was wondering if the possible connection is that the creature has 20 eyes, as in, all the possible 20 moves in your first turn...
  12. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I counted 20 eyes... the number of possible moves during the first turn?
  13. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So that's why Rotti never waits, it's actually running away from El Chupa-Tapires!
  14. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I can't wait to see more of Tenoch and his home, Ixtapoala. I do wonder if Ajna and company are going to have physical gods, considering that Mesoamerican cultures have tons of gods, although it would be wonderful to see local monsters like the Nahual (think of a shape shifter) and even La...
  15. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Now that we're talking about this, is the game going to have a HUD? I remember Murasa Demon Blade having a small bag icon in the lower left corner, with the number of items you had but didn't check. Maybe you can get some kind of notification like that after each battle... but do we really need...
  16. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Oh God... this is getting out of hand, no wonder Mike hasn't showed up here again (until we talk about gameplay again, maybe? Then again, he must be really busy working on the game). I think L0 said references and easter eggs are okay, by that, I suppose they mean, for example, an NPC saying...
  17. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Why would you need a fixed currency when you can have the thrill of defeating every single critter roaming around the world with your sick martial art skills? You'll get new weapons and skills from new Incarnations, and you only need your Iddhi meter to heal yourself. Besides, if Vasco is an...
  18. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Hope Peter feels better soon. Also, I'm actually not concerned about the anime opening. I'm more concerned with the multiple endings and the bonus dungeon, I really want that developer's room ending.
  19. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    The cat doodle boss is actually optional, and the prototype boss isn't too hard as long as you know what you're doing. This make take several minutes, but if you learned how to properly use your party to your advantage (Razmi and her Slow-inducing attack is the best example here), then the boss...
  20. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Oh no, that's why I mentioned you could suplex the train through a glitch, but it's been a while since the last time I played the game. This makes me think, have you thought about adding input commands similar to the Blitz skill? I remember you could input some kind of "equivalent" command if...