• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. iControl

    Steam - Windows Valentine Smoke (from vanishing) Delaying movement

    seems to have an invisible hurtbox after the assist is gone
  2. iControl

    The Unofficial Official Beta Discussion Thread

    I think these are all the valentine up to date legitimate QOL concerns. -air bypass will sometimes whiff -2MK whiffing on 2nd hit at max range -lvl 5 doesn't reach corpses in the corner on some characters like Annie when val back is facing the corner -jHP back hurtbox is too small.
  3. iControl

    Controller Not Saving Buttons between Retail and Beta

    It's working! thank you
  4. iControl

    Controller Not Saving Buttons between Retail and Beta

    Retail and dahlia beta
  5. iControl

    Controller Not Saving Buttons between Retail and Beta

    They told me that they installed the old beta only because nothing else was working, they know the Black Dahlia Beta and Endless Beta are different things. They were only loading up the Black Dahlia beta for the testing above, and only installed Endless beta after everything else to see if it...
  6. iControl

    Controller Not Saving Buttons between Retail and Beta

    My friend's copy of SG isn't saving the controls between Retail and Dahlia beta. Sorry if this isn't clear, I'll try to describe it. They just upgraded their computer to a new install of windows 11. When they loaded up retail SG, they set the controls to their preference. Rebooting again to...
  7. iControl

    How would you buff any character to top 1?

    Fix valentines air bypass to hit more consistently. Bring back the 3 poison loads vial counter dhc. Add a feature that lets you use dhc counter when no vial is loaded. Change orange vial for meter drain vial. (Just wanna say I love this thread, it's so much more positive as of now then the other...
  8. iControl

    The Unofficial Official Beta Discussion Thread

    Why does Annie and Fortune do so much damage?
  9. iControl

    The Unofficial Official Beta Discussion Thread

    I disagree I don't play Eliza and I can do tk Horus consistently. Good routes should require good execution.
  10. iControl

    QM DC bug

    It was like at 20 secs and just went down normally also the game never froze( the bouncing animation for the chars still went on).
  11. iControl

    QM DC bug

    I was just stuck in char select so I had to alt F4 to get out
  12. iControl

    QM DC bug

    It happen as soon the player saw my name in character select screen. I assumed they alt F4
  13. iControl

    The Unofficial Official Beta Discussion Thread

    Is there any way to add a feature to the option to remove the win count score? It would be nice to not worry about the score while playing long sets
  14. iControl

    QM DC bug

    Still not fixed now I'm player 2
  15. iControl

    The Unofficial Official Beta Discussion Thread

    Would like it if double could convert off her lvl 5 explosion. Lvl 5 doesn't feel to great.
  16. iControl

    QM DC bug

    When your opponent DC's from QM you are left waiting infinitely after 0. Alt f4 is the only way out.
  17. iControl

    The Unofficial Official Beta Discussion Thread

    I agree it gives fortune way to much extra dmg... but they do look cool.
  18. iControl

    Win counter not updated till the beginning of next game.

    The wins stay at "2-2" for example when player 2 just won "2-3". It will update to 2-3 after selecting play again.
  19. iControl

    Suggested Eliza changes for next balancing cycle

    What if we gave Sekhmet Moroha mode? (+R ,A.B.A) It could also only be accessed after using Eliza's taunt and it cost two bars or something. She would be able to recover all the health loss from Sekhmet and get access to new specials like a Big Dp, a fireball, maybe even air dash. I know its a...
  20. iControl

    The Unofficial Official Beta Discussion Thread

    Could the projectile dhcs like sbo and and lvl 3 robo Missiles stop locking out assist calls. If the lock out was removed there could be more dynamic combos and I would love to see what combos you could up with. For example, reflector lens dhc + Assist. If there's a good reason it's locked out...