• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Dahlia traps are a low-only parry even when parried in the air: seems like the game first drags you down to the floor and then checks the parry direction. Since you can chickenblock them by just holding back, this seems unreasonable. https://streamable.com/ab7enz
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    The Unofficial Official Beta Discussion Thread

    This sort of feeling is everywhere when it comes to suggesting Peacock nerfs and I don't understand why. What's the point of coming to the negotiating table with nerfs that, by your own admission, would do nothing to put the character in line with the rest of the cast? Criticism of Peacock nerfs...
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    The Unofficial Official Beta Discussion Thread

    M george changes seem like they buff it as a pseudo-reversal/combo-breaking tool and nerf midrange projectile conversions (as Triv mentioned). Mastering midrange conversions off projectiles is a super interesting and fun part of the character, while M george combo-breaking is the main issue...
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    The Annie Patch: Changes and Beta Discussion

    Not sure if this is a bug or a feature, but SBO and puddle locking out assists here isn't very intuitive.