• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Liam

    The Unofficial Official Beta Discussion Thread

    This would happen when you get hit by a projectile, which is still used when running away, so I elected not to do that. No, sorry. There's other examples of hitboxes being shorter than the art that are bigger offenders than M Bang imo. Also, the patch is live on PS4 and Xbox One as of about...
  2. Liam

    The Unofficial Official Beta Discussion Thread

    I think things will be okay without the invincibility changes on start up yeah, so I'll tweak that and put that back to retail values. The cooldown and recovery is the main thing which needs to stay. It's not the point of the changes obviously but it is "expected", and thus intended, yes. I'm...
  3. Liam

    The Unofficial Official Beta Discussion Thread

    We are not in an active balance patch cycle right now and no additional balance changes are being made at this time. I'm focusing on a very specific and ugly "run out the clock" strategy to prevent some specific characters from needing to put down the controller or wait 99s in some very...
  4. Liam

    The Unofficial Official Beta Discussion Thread

    A new build is up on the Steam communitydebugging beta branch, where the Steam networking changes were before. The password to access to the build is HotfixTesting. We're preparing a hotfix to fix an issue where Annie is silent on PS4, and I'm taking this opportunity to look at a few bugs and...
  5. Liam

    PS4 Visual issues

    @Totoyoyu Not the first time I've seen this, but it's a very very rare issue that we've never been able to reproduce on our end unfortunately :( If you happen to recall the steps you took before it to cause this to happen that would be helpful, but I imagine you were just playing as normal and...
  6. Liam

    The Unofficial Official Beta Discussion Thread

    We're working on a hotfix for Annie on PS4 which has her silent, and we're also working on the online improvements for Steam. We'll end up doing a hotfix on all platforms to get a few more bug fixes out and such as a result of that, but it will be very small. One balance thing that will...
  7. Liam

    The Unofficial Official Beta Discussion Thread

    Cool art! But this is a gameplay thread for discussing beta/gameplay updates. This post is probably better off in one of the fan art threads in Skullheart? Also Version 3.9.99, an experimental networking update, is available for OPT IN testing in the "Community Debugging" branch. Instructions...
  8. Liam

    PS4 Annie is completely muted

    @the_rpg_king thank you for the report! We were able to confirm the audio issue with Annie and will be working on a hotfix for this soon.
  9. Liam

    PS4 Annie is completely muted

    You may need to uninstall and reinstall the game to resolve this issue. Could you give that a try?
  10. Liam

    PS4 Annie is completely muted

    Is it possible that you've set your in-game VO volume settings to 0%? Is only Annie muted? What about other characters?
  11. Liam

    The Unofficial Official Beta Discussion Thread

    This balance patch is live (3.7.10). The full update notes will be posted on Skullheart later today. For now, the raw gameplay changes can be found here: https://docs.google.com/document/d/1fHING3w5u9HCfkficH4ko0RjNcjMDBZbDNqBvLM5v_I
  12. Liam

    The Unofficial Official Beta Discussion Thread

    Hello, I am back from vacation. If you have noticed critical issues or bugs, the time to report them was many days ago, thank you! Oh! Appreciate you bringing it up... I don't know if it was intentional change or not, it's a hard to tell from reviewing the file history. It does seem like it...
  13. Liam

    The Unofficial Official Beta Discussion Thread

    3.7.8 live: https://store.steampowered.com/news/app/245170/view/4204750469835989063
  14. Liam

    The Unofficial Official Beta Discussion Thread

    This one. Time blocking projectiles is the same. What is the bug here?
  15. Liam

    The Unofficial Official Beta Discussion Thread

    Known issues: - There's an issue where Umbrella's new taunt doesn't trigger unless you press LP + LK at the same time that I'm aware of. EDIT: I have that fixed and also sped up the taunt quite a bit. It's 82F now, and the part where Hungern eats is marked on the FD bar by a missing red square...
  16. Liam

    The Unofficial Official Beta Discussion Thread

    3.7.7 is live: https://store.steampowered.com/news/app/245170/view/4204750469833899922
  17. Liam

    The Unofficial Official Beta Discussion Thread

    There is no possibility of this happening, apologies
  18. Liam

    The Unofficial Official Beta Discussion Thread

    I think Parasoul being able to instantly dodge something like Bella level 3 done an inch away from her in a single frame is very silly personally. I think the way it works now is good. Item Drop shouldn't fall through her, and Silent Scope also doesn't need to get dodged by it, etc.
  19. Liam

    The Unofficial Official Beta Discussion Thread

    I can make it recover 6F (or more) faster so there's no difference in cooldown, or I can just fully revert it. Let me know the preference Parasoul players - it's intended to be a buff and not a sidegrade, no matter how small and niche it is in application. I intend on splitting the...