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  1. Stalin4Time

    Squigly - Color Swap (Bug?)

    This isn't really a bug, I guess, but figured I'd bring it up. While charging Serpent's Tail (Hold 236+K), if you walk forward, her sock colors swap during a few frames of the animation. Very small, but a bug(?) is a bug(?). Plus, I hadn't seen anyone else bring it up.
  2. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    import Skullgirls.Assists.Cerebella.*;
  3. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Oh... well... nothing wrong with a refresher around here haha My bad.
  4. Stalin4Time

    Painwheel general discussion AKA GET OUT OF MY THREAD

    I posted this in the Bugs section too, but I found something odd with PDubs in training mode. If you do f.HK once and then late cancel it into grounded HK Reaper, the CPU always dashes forward in training mode. This works anywhere on-screen and with any character. Not exactly game-breaking, but...
  5. Stalin4Time

    Painwheel Oddity

    If you do f.HK once and then late cancel it into grounded HK Reaper, the CPU always dashes forward in training mode. This works anywhere on-screen and with any character. Not exactly game-breaking, but it still seems to be a bug. UPDATE: This works with any move (air included), as long as you...
  6. Stalin4Time

    Hey man, any chance you could do a flow-chart for Painwheel? I've got her basic BnB and...

    Hey man, any chance you could do a flow-chart for Painwheel? I've got her basic BnB and variations down-ish, but it would be really cool if you could put it into a graphical format for easy digestion. Only if you have some free time and you're bored, of course.
  7. Stalin4Time

    Night Phyre's Easy-Mode Combo Flowchart (for Parasoul)!

    Too hard? In regards to what?
  8. Stalin4Time

    Sparks, Hitboxes, and Special Hit Properties

    Dat blue tech screen/groundbounce.
  9. Stalin4Time

    Skullgirls General QnA Thread

    1) Big Band has new animations. s.MP is multi-hit and you can play music with it. 2) Stage select shortcuts 3) 360/PS3 patch is working. Needs to be approved for testing, which will take a week or so. 4) PC crashes and de-syncs have been looked at and fixed(?)
  10. Stalin4Time

    Parasoul's Outdated Old Combos

    ^this guy. Anyways, a copypasta from me in the other thread. Easy mid-screen for the newbies such as myself: j.HP, cr.LK, cr.MK, cr.HP, j.LP, j.LK, j.MK, j.HP, cr.MK, cr.HP, j.MP, j.HP, j.HK, s.LP(2), s.MP, s.HP(2) xx LP Shot, s.LK(2), s.MP, s.HP(2) xx MP Shot xx Sniper, cr.HK xx LK Toss. Does...
  11. Stalin4Time

    Night Phyre's Easy-Mode Combo Flowchart (for Parasoul)!

    I agree with this being the combo thread. Anyways, my personal mid-screen with the help of the flow chart :D j.HP, cr.LK, cr.MK, cr.HP, j.LP, j.LK, j.MK, j.HP, cr.MK, cr.HP, j.MP, j.HP, j.HK, s.LP(2), s.MP, s.HP(2) xx LP Shot, s.LK(2), s.MP, s.HP(2) xx MP Shot xx Sniper, cr.HK xx LK Toss. Does...
  12. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    Ah ok. That would make quite a bit of sense now. When I was trying to practice the link, I would do it from a raw Napalm Shot at point blank range, which would make it a one frame for the s.LP link.
  13. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    It's probably just me going full retard, but is the frame data on the Shoryuken wiki wrong? Unless I'm reading that wrong, the LP Napalm link is a one frame for s.LP. I'm used to reading the SFIV frame data, so maybe I just don't understand it. Is there a 3-4 frame travel time before the...
  14. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    Yeah. For the link, I'll start with LP NS. I use MP NS for the Sniper combos though.
  15. Stalin4Time

    "For My Kingdom": The Canopy Legion Social/QnA

    So, how's everyone enjoying the new MDE Parasoul? Also, a quick question. Do you guys have a trick for linking after a Napalm Shot? I can't seem to make it work consistently.
  16. Stalin4Time

    Night Phyre's Easy-Mode Combo Flowchart (for Parasoul)!

    Thank you for this :D I've recently tried to start learning Parasoul and after building up the muscle memory for Filia and Fortune combos it's been tough for me to play her, especially with her being a charge character.
  17. Stalin4Time

    Fortune General: The Pungeon Master

    Hmmm... maybe try a neutral jump and see if you can bait something. Cross up head shenanigans with an IA Volleyball might be something to try after a knockdown. You could also try a cross up j.HP. You have to space it fairly well, but it's not too shabby when you get used to the spacing.
  18. Stalin4Time

    Health not displayed correctly?

    When I go into training mode, for some reason it says that I have -1 health than what it should be at all times (i.e. 14299/14300). This only happens for the first player, so I have no idea what's causing it. It's not a big deal, but I was just curious why it's doing this. I might be able to...
  19. Stalin4Time

    Introduce Yourself!

    I suppose I should post in here, eh? The name's Tony and I've been rocking Skullgirls since it came out on PSN, but unfortunately dropped it right before SDE came out for various reasons. Recently, I've picked up the Steam version and I'm going to be dedicating a ton of time to it now. I've...
  20. Stalin4Time

    Fortune General: The Pungeon Master

    The IAD j.HP was assuming they were on the ground and you were advancing. Wasn't your post concerning keeping the pressure? Or did you mean what are the defensive options to help start your offense? If you meant how do you force a neutral situation for footsies and such, push-blocking and IADs...