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  1. SvenZ

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Fair enough, unplanned changes for a fighting game, a 2D sprite one no less, must be really hard
  2. SvenZ

    How would you buff any character to top 1?

    Give Annie a few frames of projectile invincibility when starting up North Knuckle. Completely unnecessary, but damn would it be fun. Oh, and bring back 1 bar cost for her install super lmao
  3. SvenZ

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Ok, I saw that she's getting a teleport, and adding even more mobility may not be the wisest thing, but hear me out. What if Dahlia had Hsien Ko's(Lei Lei) Pendulum move? Just like Hsien Ko's pendulum, Dahlia will be able to cancel the move at any time, allowing her to get in precise range for...
  4. SvenZ

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    All of the different ammo types have probably already been decided, but here's a suggestion either way. A slow projectile which can be detonated manually. Bounces 2 or 3 times on the ground and lingers for a bit. Can be destroyed with attacks and projectiles, but it will trigger the...
  5. SvenZ

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    These all sound great. 2MK stopping armor moves especially is smth I'd really love, but it might be too good
  6. SvenZ

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Idk how much the Steamboards are being checked, so I'll post here as well: [1]. Allow 2MK to cancel into Order Up. [2]. Radically decrease 2MK's active frames once a trap is out. [3]. Increase damage from 400 -> 750 - Currently this move is pretty underwhelming and doesn't feel practical in...