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  1. ReyMercury YT

    The Unofficial Official Beta Discussion Thread

    i feel all said here in a spiritual level. Dahlia is a setup character. Usually setup characters start a bit below average strength and after they get their stuff out they become above average strength in certain aspects. So WHY when i set up barrel to do damage does it do less than most...
  2. ReyMercury YT

    Marie Alpha/Beta Gameplay Discussion Thread

    RE Hildgard: It feels SO much better! Before it was weird and inconsistent to the point i straight up gave up trying to lab the character. After the first Hildgard patch i was able to lab MCHs and OTGless routes with jM Hildgard and lowkey doing jM Hildgard loops is one of the most fun things...
  3. ReyMercury YT

    The Unofficial Official Beta Discussion Thread

    Hi Liam, Im only gonna talk about Black Dahlia since thats my area of expertise. But count me as a (+1) to every universal changes in mind, i love them all. Fun fact before starting: The dhc scaling nerf wouldnt stop dahlia two touch routes from two touching since because her dhcs, from and...
  4. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    I believe it's been said there will be a bit of a testing period on the Marie alpha for black dahlia tweaks, like alternative reloads and whatnot, to be tested. if that is true, I would love to see some of these ideas in the beta to test them out. -Fixed lengths of KK (Just like barrel)...
  5. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    There is this thing that allows you to continue your chain by teleporting without triggering IPS. (Normal > TP > Normal) I really think this is amazing and rewards the player for setting up their resources, in this case teleport. It also makes teleport a combo tool. It might be a bug but even...
  6. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Just wanted to point out the current state of "Counter, Strike!" Pros: -Reversal option -Beats armor and most DPs (Only loses to hitgrabs like Umbrella's or Proyectiles like Beo's DP) -Punishes big disjointed physical moves -You dont take damage form the hit unlike Annie's taunt -Frame 1 active...
  7. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    First of all, thanks for the transparency! Second, do you have any thoughts on being able to confirm a midscreen grab with teleport? We just need like 2 less recovery frames to do that, same for laser into TP. Also, any thoughts on being able to taunt mid C4 detonation for cool points?
  8. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Quick post: Parting Gift currently if attached to your next character, when Dahlia dies the C4 explodes outside the stage. I strongly think the C4 attached to a character thats gonna fall from incoming (anywhere, not just at the corner), after dahlia died, should fall with the C4 dropping on...
  9. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    My review on the character after this last update (3.5.7) Lets start with the 3 new moves: Aight bullets now! Specials: Supers: General Last things: Outro: Overall, this is the strongest Dahlia has ever been so far, its been an important, and really really...
  10. ReyMercury YT

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Been labbing dahlia for a while now, and i'd like to give my feedback on her as of past install patch: Normal Bullets (236P) Problem: She has to reload every so now and then to get these, so we can call them a resource. At use, they bring an air slow moving hitbox, that sounds amazing! Until...