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  1. VIVIT_rv00

    Throw tech frame data

    Here's the deal: Generally, if your throw gets teched by your opponent in this game, you're at -1. Generally. Like with the annoyingly specific hitboxes, the devil's in the detail here, because not all throw tech animations are equally fast. The following lists are to be read relative to each...
  2. VIVIT_rv00

    A short list of weirdness found in training mode

    - Sometimes, after loading a mid-combo savestate out of another mid-combo state, the damage data shows the combo damage to be negative. Since it only happens sometimes, I don't have a handle on what could cause it. After dropping the combo, the bug has no other effects. - Similarily, the numbers...