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  1. Psychopath

    Peacock Apologies for mashing 3 reports together into 1 thread

    Shadow of Impending Doom is not cancelled by throws if Peacock is grabbed in the frame immediately after she leaves blockstun. While I reported this prior, I pried at @Mike_Z during Combo Breaker about whether it was stealth-patched or not and not even an hour later I got it to happen during...
  2. Psychopath

    Peacock Item drop not cancelled by throws.

    I've noticed it happen a few builds ago when being command-grabbed by Beowulf but initially wrote it off as a visual error, as the shadow didn't disappear until the end of the grab. However, today I was grabbed by Squigly while holding an item drop, the shadow remained active. I released the...
  3. Psychopath

    Nightmare Legion and Lenny

    If Double snags Lenny with the first hit of the super, she will proceed to wail on the other character regardless if they were hit by the super or not.
  4. Psychopath

    (request) Super Hitstop Indication

    As it stands now, there's no way for a new player to know if a super can be reacted to or not unless they aimlessly mash to see if it works (or, if they're the one using it, if their opponent responds with a reversal). This is a bit clunky and unintuitive when the game also has features that...
  5. Psychopath

    Impatient Announcer

    From what I've seen, when Cerebella and Peacock are the 2 point characters at the start of a match, the announcer will start talking while Peacock is still delivering her line. This only happens when Peacock is player 2's character. So far I've only witnessed this with a single matchup...
  6. Psychopath

    Road Roller

    I was doing some lobby sparring with a friend and I hit him in the head with Road Roller. Timestop occurred and everything turned sepia-toned, except for me. Much to my surprise, I was capable of freely moving around while Avery was doing his thing. Of course in the chaos I kinda forgot to hit...