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  1. LazyBakemono

    Happy birthday musica!

    Happy birthday musica!
  2. LazyBakemono

    The Annie Patch: Changes and Beta Discussion

    -General: First and foremost it would be nice if every character and some degree of an anti air normal. It would make the ground game a lot more playable instead of having to rely on easily baitable antiair attempts with dps -Peacock:It would be nice if peacocks reversal was actually more...
  3. LazyBakemono

    Fortune Technology: Resets, Mixups, etc.

    Unless you are talking about the grounded version, axe kick is mid
  4. LazyBakemono

    Fortune Technology: Resets, Mixups, etc.

    All overhead or low multihit moves are mid after the 1st hit so j.mk only hits high once
  5. LazyBakemono

    LazyDiablos Birthday/pre NWM Kumite

    The list of people isn't the the order I'm doing it in, so you can be first if you want.
  6. LazyBakemono

    LazyDiablos Birthday/pre NWM Kumite

    It will be this Saturday April 1st at 8pm eastern time
  7. LazyBakemono

    LazyDiablos Birthday/pre NWM Kumite

    No it's the 8th. I should have made that clear but oh well
  8. LazyBakemono

    LazyDiablos Birthday/pre NWM Kumite

    Hey its that Fortune/Eliza that everyone hates playing against. Most of of you know me by LazyDiablos. Since Northwest Majors and my birthday coming up soon I finally have a good excuse to do one of these. I'll be doing 10 FT5 sets. I'm in New York so if you don't have a good connection with me...
  9. LazyBakemono

    Skullgirls Beta Aug 5th Patch Discussion

    is it possible to make 17 and 39 super jump inputs or does that fuck up anything?
  10. LazyBakemono

    Skullgirls Beta Aug 5th Patch Discussion

    its not about losing the head its about the head staying in the corner with you
  11. LazyBakemono

    Skullgirls Beta Aug 5th Patch Discussion

    Cloud I meant she loses her invincible meterless dp. I don't think sneeze is good e and im mainly concerned about taking extra damage after being double snapped. Why does she have to deal with this massive amount of damage after I already lost a character when no other character does? Just for...
  12. LazyBakemono

    Skullgirls Beta Aug 5th Patch Discussion

    Is there any way fortunes head can fly off in a different direction after she's snapped instead of staying in the same place? i dont see how its fair that after i get double snapped i lose a character and then fortune comes in with no meterless defensive option on top of taking extra damage and...
  13. LazyBakemono

    Steam - Windows Skullgirls Pacific Showdown 2: Japan vs. America (The REMATCH)

    If i i happened not to work that day i guess ill sign up
  14. LazyBakemono

    Severine Kumite

    I would like to play (Unless I am working at that day and time) Sent from my HTC Desire 626s using Tapatalk
  15. LazyBakemono

    USA [May 27-29] Combo Breaker 2016 (Chicago, IL)

    You do not need a ds4 for legacy controllers in sg. it should work natively as long as your in game
  16. LazyBakemono

    PSA about Feral Edge confirms

    oh I didnt know this thanks. dont really need it though i can just use my assist
  17. LazyBakemono

    PSA about Feral Edge confirms

    Unless I'm missing something painwheel is the only character rekka slide works on. Every other character otgs before the rekka lands making it impossible the combo off of Sent from my SM-G386T1 using Tapatalk
  18. LazyBakemono

    PSA about Feral Edge confirms

    Whenever you land feral edge whether it be off of airthrow or off of a mashed reversal or whatever you can use jab or dash jab to confirm instead of sneeze in most situations. whether or not you can confirm easily depends on how close you are when feral edge hits and the character. at the...
  19. LazyBakemono

    [Apr 30, 2016] XenoEncore - Skullgirls & Street Fighter 5! (New York, NY)

    I may or may not be going to nwm. If im not able to go then il come to this.