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  1. Triblue

    Painwheel Compendium

    This compendium was made for players so that they have an easier time looking for information about Painwheel. [/spoiler] [/spoiler] [/spoiler] [/spoiler] [/spoiler][/spoiler]
  2. Triblue

    Mob Psycho 100

    With the release of the first episode, I thought a thread should be created.
  3. Triblue

    New Painwheel Compendium Discussion Working Thread

    Finished compendium is here http://skullheart.com/index.php?threads/painwheel-compendium.9199/ - Video Guide - Spencer - General info - Dime_X - Movement -(Tell me if you disagree with anything) - Normals - dMags - Specials -(Tell me if you have problems with this) - Supers -(Tell me if...
  4. Triblue

    Brawlhalla

    I was wondering if anyone else played this game. It's similar to Smash Bros. gameplay wise with the goal being to knock your opponent off the stage. Each character has 2 weapons that he/she can pick up in the form of an item pickup along with other pickups to use. It can either be bought with...
  5. Triblue

    Robo-Fortune Tech and Resets Thread

    Let's talk about all the tricks and resets R.Fortune can do. Using j.hk to move around and crossup your opponent is always fun. s.mp is +9 on hit (I think this might change) so it gives decent setup potential.
  6. S

    Robo-Fortune Combo Thread

    Robo-Fortune Combo Thread. Robo-Fortune can cancel her aerials into a double jump by hitting jump when something is blocked or it hits. This is called a Double Jump Cancel which I will write as DJC. Robo-Fortune previously had Air Dash Cancels like Filia and Fortune. These were removed but...