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- Mar 2, 2015
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- Meow-Professor
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- Meow-Professor



I feel like these two genres share a lot of elements and are worth talking about together.
These are really the only types of games I play apart from fighting games.
We can discuss them here.
Lately I've been playing a lot of indie games for the genres.
Recently I've been really into Gnomoria. It's still early access but it has a lot of content and relatively few bugs, and a lot of mechanics I really like. It reminds me of Dwarf Fortress. I could never get into DF myself (not due to the UI, actually, I just didn't enjoy it).
I played Banished after seeing it mentioned a lot when it comes to indie city builders. It is enjoyable, but there isn't much late-game, and it seems like its main draw is the difficulty and not much else.
On the topic of god games, Reus caught my attention because of the really good artstyle. I didn't enjoy it much, and found it extremely repetitive. It is very achievement-centered, which I wasn't a fan of.
I know I was really late to these three, but I was busy with fighting games.
These are really the only types of games I play apart from fighting games.
We can discuss them here.
Lately I've been playing a lot of indie games for the genres.
Recently I've been really into Gnomoria. It's still early access but it has a lot of content and relatively few bugs, and a lot of mechanics I really like. It reminds me of Dwarf Fortress. I could never get into DF myself (not due to the UI, actually, I just didn't enjoy it).
I played Banished after seeing it mentioned a lot when it comes to indie city builders. It is enjoyable, but there isn't much late-game, and it seems like its main draw is the difficulty and not much else.
On the topic of god games, Reus caught my attention because of the really good artstyle. I didn't enjoy it much, and found it extremely repetitive. It is very achievement-centered, which I wasn't a fan of.
I know I was really late to these three, but I was busy with fighting games.