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In Virtua Fighter (and recently, Under Night In-Birth), the game's training mode has an incrementing counter showing how long you've held the current input and how long you held prior inputs in the Input Display.
(left side)
How feasible would it be to add such a thing to Skullgirls? It would help out a lot for explaining/learning tight links.
Also, the vertical input display format would be cool, too, if only because it displays simultaneous motion + button inputs.
How feasible would it be to add such a thing to Skullgirls? It would help out a lot for explaining/learning tight links.
Also, the vertical input display format would be cool, too, if only because it displays simultaneous motion + button inputs.