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Big Band Jump Parrying Robo Fortune's Laser Bug

old_gus

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I decided to make a thread for this because of the giant announcement that's been put up.



The problem is Big Band can parry Robo Fortune's laser super on the ground, but if he tries to do it while airborne he'll get hit by the laser the moment he touches the ground.

According to MikeZ, this is supposedly due to a 2 frame landing recovery which messes up Big Band's parrying in only this instance.

I hope you can fix this!
 
oh. Then may I ask what was going on to make this happen? I'm just curious...
 
oh. Then may I ask what was going on to make this happen? I'm just curious...
Air parry recovery let you do another air parry, which requires you to be in the air. When you touched the ground during that animation (for one frame before shifting to landing) you were not allowed to do a GROUND parry, so you got hit. Now you can do a ground parry if you are touching the floor.