SkullMan
Hair-Raising Fighter
http://ffmpeg.zeranoe.com/builds/
This is where I got the ffmpeg file. After downloading the version suited for you, look in the bin folder. There should be a exe file for ffmpeg.
http://ffmpeg.zeranoe.com/builds/
Sorry I dn't mod much and I just wanted to listen to the new voice lines.Something about this seems familiar.
If you just want to rip wav files out of any binary file (assuming it's not encrypted/protected/xor etc. which gfs/snd-wav files aren't)
just use the HyperRipper feature from Dragon Unpacker, it scans a file for known file signatures and rips them. (supports bmp/mp3/... files too)
Works with many games. Should work with Skullgirls.
You just don't get the file names.
Little disclaimer: I used it a few years ago, but the Hyperripper feature is still in there.
http://www.elberethzone.net/dup-news.html
Yeah, I tried that but I honestly couldn't figure it out, thanks for the suggestions though!
Alright, I guess I'll finally post the thing I made that does this. No one seems to try/want to figure out HyperRipper. I originally avoided posting it because it's sort of sloppy and I didn't really intend to do more. But since no one else has offered a specific thing and it's just been sitting on my hard drive for more than a year anyway...
There you go
Thanks to You I finally figure out the problem I needed the ffmpeg.exe. ^^http://ffmpeg.zeranoe.com/builds/
This is where I got the ffmpeg file. After downloading the version suited for you, look in the bin folder. There should be a exe file for ffmpeg.
Attachement in the first post of this thread
Attaboy!
Skullmod doesn't contain anything that could be used to get gameplay releveant animations/frame data/palettes in or out
Correct, this was always the case
If you want to figure out two encrypted PS4 package formats, a proprietary PS4 audio format, our sound file format, and rename every single file (of thousands in the entire audio tree) by hand because they intentionally do not match, in different ways? Sure. Anything is POSSIBLE.
I was just asking if they were protected like sprites or packed similar to the other things people edit already.
Well i did what are in those videos and stuff but still it didnt work. so im seeing if some could do those for me or just help me.yeah, just replacing the songs with new ones with the same names isn't going to work. You need to convert the audio files using ffmpeg.
This guide by flotilla can be of use to you, it might be a little old but it'll still work. http://steamcommunity.com/sharedfiles/filedetails/?id=329234833
also this guide by 0xfail if you prefer a video
Edit: Even if you're using a song that works beforehand, you still have to convert it again after editing it.