Old IAD on headless was just how low a current IAD is on head-on Fortune. (What was even crazier was that she could do IAD j.LK > j.MK and have it all connect. Now she has to delay the airdash when she has the head on.)
Well yeah, but that's continuing the combo, not ending it.
what?
Headless s.MP is 9f and is +1 on block. That's HELLA fast for a medium (Cerebella's and Filia's s.LKs are 9f! Heck, Fortune's own s.LK is 10!) and it's plus on block.
If I'm understanding this correctly, you just need to delay the headbutt. Sounds like you're pressing HP too early.I suck at writing sentences.
The headless El Gato, OTG headbutt, seems like its really weird to link sometimes when you're point blank range. So you'll do El Gato and it will hit, then you'll hit with headbutt, but it won't combo properly and they'll go back to blocking. There's probably a technical reason for this I'm not getting but its really janky to confirm off it sometimes after you've got a hit. "Uncombo" isn't the right word and someone else can probably explain it better than I can. Its just really weird the way confirming off El Gato works when the head is right next to them.
I really don't think that excuses the thing about H axe kick being so slow. I also thought it'd combo with H fiber after Eliza patch at least in to corner but nope lol. Just seems to be no excuse as to why you can't combo H axe kick normally. I really don't want to be "that guy" and be all like "buff plz" but it has been bothering me for a while now. I have other thoughts as well about c mk not being viable in a combo. I mean why would I choose it over s mk? Same thing goes with s lk but I guess that's another argument.I was told it could combo from H fiber but then it didn't (Although I'm not sure how frame data works it says H fiber is +21 and H axekick is 21 start up but I think that makes it a 0 frame link and I think that means it can't work). But I don't think launcher to H axekick is really all that hard, it's easy even.
The super jump beta changes messes with this though but since this is a versus game I figure you just add an assist and do it whenever you want. Assists are helpful that way.
(Also why not put that in fortune general discussion this seems like the wrong thread for this)