Band-specific assistless 8.3k corner combo
c.lk, s.mp, f.hp [0/240]
s.mp, c.hp [50/240]
j.mp, j.hk [100/240]
s.mk, c.hp [150/240]
j.lp(!) [165/240]
s.lk, s.hp, Pummel Horse [230/240]
s.lp x2, s.mp, f.hp, Excellebella, Diamond Dynamo [315/240]
Stats & proof of possibility (for any of you cadenzas out there):
Note: the combo above was performed with j.lp(3) for the sake of being a base. j.lp(!) will deal more damage.
Builds just over 7/8 of a meter and deals 8390, which is excellent. j.lp mash can only ever affect the scaling of s.lk, so j.lp(3) is inferior in all cases if you're comfortable with both j.lp(3) and j.lp(!) in combos. Theoretically, s.hp would be scaled to 263 with j.lp(3) and 200 with j.lp(!), but its scaling is capped at 275 because it deals 1000 damage, so j.lp(!) will always deal more damage than j.lp(3).
Parts of the combo, such as [s.mp, c.hp; j.mp, j.hk] and [c.lk, s.mp, f.hp; s.mp, c.hp], will work on some mediums, but the combo is in such delicate balance that any changes outside of swapping equivalent parts will result in triggering undizzy or IPS.
Very consistent if you can get used to doing s.lk after j.lp(!) instead of s.lp. Doesn't require an assumptious pre-charge, like in early kanchou or battle butt combos. Doesn't use assists, though, like all assistless combos, nearly any assist can be sprinkled into the last chain for extra damage. [s.lk, s.hp] is perfectly consistent due to the input buffer, even if it would normally be a 1f-link.
Extremely efficient combo all-around. The damage is reasonable, and the meter gain & efficiency allows for a DHC even if you only started the combo with 1.125 meter, making it great for Bella on point or on 2nd. There are some funky Band-specific resets which are relatively seamless and go along great with this combo. There should be a few in the resets thread, but if not, I'm working on a list of them right now which is progressing at a steady pace.
EDIT: 11226 damage 2-meter assist variant
c.lk, c.mk, f.hp, HP Brass Knuckles assist (or any big single-hit assist like Axe)
f.hp, Excellebella, Diamond Dynamo
s.mp, c.hp
j.mp, j.hk
s.mk, c.hp
j.lp(!)
s.lk, s.hp, Pummel Horse
Diamond Drop, Diamond Dynamo
[to keep them in the corner; -200 damage]
s.lk, s.hp, Pummel Horse
Ultimate Showstopper
You can also do horns after USS for a burst bait, but it's not a very good one.