• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Recent content by Stuff

  1. Stuff

    The Unofficial Official Beta Discussion Thread

    Bros, I made my points, you guys just ignored those parts, idk what to say either lol. Imo painwheel is in a much better spot regardless of losing install damage because she can actually compete with the rest of the cast now and tbh that's all I should leave it at. If we don't agree, cool but...
  2. Stuff

    The Unofficial Official Beta Discussion Thread

    If we're talking about potential, I'm just gonna be that guy and say that this character has been agreed upon as the worst character in the game for 10 years. Her retail toolset wasn't really potentially changing anything. Install imo has never been her strongest tool, it's just the one...
  3. Stuff

    The Unofficial Official Beta Discussion Thread

    You're all acting like that's all this character has. Then use her actual level 3? You get 10k if they don't burst your now true burst bait with 6HK after buer overdrive. She is now able to pick up from things you otherwise never could, this means you now get damage you would've never got...
  4. Stuff

    The Unofficial Official Beta Discussion Thread

    Okay but I've also played this character extensively, so what? This should not matter. I think there's more value to these changes than meets the eye. So again, I urge everyone to keep trying it because it's really good!
  5. Stuff

    The Unofficial Official Beta Discussion Thread

    And I would say that they've grown rather complacent in only playing Painwheel in the second slot. Patches change gameplans, it happens all the time. Rather than the second slot just being a combo tool point painwheel actually has a chance outside of just that. This consistency allows Painwheel...
  6. Stuff

    The Unofficial Official Beta Discussion Thread

    I just want to point out that it's been less than a week with these changes, I really want to ask you all to please play this patch for longer before going doomer mode immediately. Please give it a chance, it's way better than you're all thinking, I promise! Also 7f 5LK is a godsend for max...
  7. Stuff

    The Unofficial Official Beta Discussion Thread

    Painwheel has never been more fun than she is now, other than the 8f rising overhead she now has on jLP (my opinion on this is that remove the rising overhead, keep everything else 6f jLP is awesome for starting pressure) I think you've all done an amazing job at keeping the spirit of the...
  8. Stuff

    The Unofficial Official Beta Discussion Thread

    Ship this patch.
  9. Stuff

    The Unofficial Official Beta Discussion Thread

    I don't understand the fear of nerfing the most used assist in the game currently. I thought people wanted more assist viability? If all assists can't get buffed then that would do it. Also regarding Painwheel, I'm really hoping that her flight hurtboxes get fixed so that her foot doesn't get...
  10. Stuff

    The Unofficial Official Beta Discussion Thread

    Maybe if we ask enough over the years we finally get this lol
  11. Stuff

    The Unofficial Official Beta Discussion Thread

    I'd just like to point out that Painwheel can already do a conversion like that with uncharged nails which I'm assuming would be the same start up of the stored charged nails. I don't think it'd be that strong. But looking at it now even though I didn't initially want it, I think this would be a...
  12. Stuff

    The Unofficial Official Beta Discussion Thread

    I would main this character instantly, back when Annie was made Pillar of Creation would delete the opponent's meter and I thought that was so awesome. I LOVE ALTERNATIVE STRATEGIES SO MUCH! I doubt it would happen but I'd love to see it
  13. Stuff

    The Unofficial Official Beta Discussion Thread

    I do have a few things to say about the nerfs and the buffs and it's mostly the philosophy behind them as even though I don't think the nerfs or buff put the characters in tough positions or too strong (though imo val with function is pretty broken but this isn't here nor there) Here's one...
  14. Stuff

    The Unofficial Official Beta Discussion Thread

    While we're standardizing normal jump animations, can Bella, Val, Double and robo get the same treatment? Or is this a test to see whether they should be standardized? https://wiki.gbl.gg/w/Skullgirls/Game_Data#First_Airborne_Frame_Hurtboxes Personally I like the change but I think every...
  15. Stuff

    The Unofficial Official Beta Discussion Thread

    Is there any chance crumple and stagger hurtboxes could be a little more standardized? I understand that they have to match the animation somewhat but I do think it's a little crazy how some crumples low profile and others are roughly standing height, makes it really weird for some niche routes...