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Recent content by Zugama

  1. Zugama

    Spotlight Second Encore Upgrade Available On Steam 4/13

    Coming here to state the same as some others have thus far. I am also an IGG backer, with all of the DLC listed, and the total discount is still appearing to be 33%.
  2. Zugama

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I am very happy to see that the game actually was able to get funded! It is really exciting that Lab Zero will be able to continue making amazing games, especially since the care and dedication that went into Skullgirls and its IndieGoGo campaign was quite evident! Honestly, the cynic in me was...
  3. Zugama

    Indivisible Art

    Hello! Here is a quick piece of art I did for Indivisible! It is somewhat rough because I was working to finish it for the contest but I ran out of time, but I hope you all enjoy it despite it not being the best! Basically it is Anja and some of the incarnations fixing up Calibretto and having...
  4. Zugama

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Thank you both for answering my question! Now I know that I can donate more without any worry. It is not much, but I hope that it can help the campaign.
  5. Zugama

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Hello. I usually do not log onto the forum that often, but I just wanted to ask a quick question regarding a specific backer reward. In terms of how the limited bonus shirt works, was the "limited time" that people receive the shirt relate to the time that a person backed a tier? I originally...
  6. Zugama

    Freedom Planet: 2D Sonic-Inspired Indie Platformer

    It is certainly great to see both of these characters in action as it seems that they will bring many new options to the table. I especially like Torque's Contra or even Gunstar Heroes esque weapon system, and Spade's directional air dashes will make platforming and combat interesting. In terms...
  7. Zugama

    The Smash Bros Discussion Thread

    So far that was just my experience from playing it one time so far, so perhaps it might be quick for me to assume that it is absolutely faster than Brawl. At the very least I would say it feels really good to play so far. I was not too used to the 3DS controls though as I never used a 3DS...
  8. Zugama

    The Smash Bros Discussion Thread

    Recently I got to try Smash for 3DS at a friend's house and had a blast! I really enjoy how it is much faster than Brawl. I don't have a 3DS however, but I am certainly getting it for the Wii U once it releases there. So far, I feel that I am going to main Shulk and Bowser Jr./Koopalings, but...
  9. Zugama

    Mighty No. 9

    Was able to try out Mighty No. 2's stage. Here are my long impressions of it. Wrote this late at night, so I may have not explained out things too well and it might sound as if I had a lot to complain about. I still enjoyed the stage though, but I did have some issues with some parts of it.
  10. Zugama

    Mighty No. 9

    This is correct in a sense. Enemies either turn blue, red, or green when you shoot them which corresponds to different power ups. When you dash into 10 blue enemies, you'll be able to press a button that allows you to heal any time you want, however currently you can only access it through the...
  11. Zugama

    Mighty No. 9

    I was a $100 backer for Mighty No. 9 and also have gotten the beta. Although it currently only has one stage, I must so far I am very impressed at how the game controls and feels. The dashing mechanic seemed somewhat odd to me when I first saw, but using it is actually quite fun as you can gain...
  12. Zugama

    Freedom Planet: 2D Sonic-Inspired Indie Platformer

    It has been since like 2011 or 2012 that I have followed this game. Pretty much I knew about Galaxy Trail's indie games (might have been mostly just Strife who worked games under that name back in the day) in which I found them quite fun, especially Super Ecksdee Panic or his Time Heroes game...
  13. Zugama

    Freedom Planet: 2D Sonic-Inspired Indie Platformer

    I agree with you completely on what they are doing with the bosses. What I love most is how they are still making the original versions of the bosses available on hard mode rather than just removing them all out together. In my opinion it is awkward to me when a update changes around a lot of...
  14. Zugama

    Project [Fan Made] Custom Palettes : (Requests Open)

    Here are some palettes I have made, although they may not be that good as this is my first time trying to do them. [/spoiler]
  15. Zugama

    Freedom Planet: 2D Sonic-Inspired Indie Platformer

    I am very glad that I backed this game on Kickstarter! I remember playing the demo of this game when Lilac was still a hedgehog and it really has changed from being a unique fan-game into obtaining its own identity! Rather than going through the game on normal for my first run, I went on hard...