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  1. Inkheart Artist

    Versus Menu Bug

    I never managed to find a program to video tape the last bug, first program that came up on google ended up being a virus and taking care made a video capture of that session impossible. The versus bug I talked about in my original post popped up again finally but the prt sc screenshot was of a...
  2. Inkheart Artist

    Versus Menu Bug

    I'll keep an eye on it and screenshot it the next time it comes up. How would I go about video capture? I just caught another menu bug that might be tied to this. I played a match in versus (no menu errors this time) and left to play arcade. When I selected arcade it responded like it was going...
  3. Inkheart Artist

    Versus Menu Bug

    Hello, I'm not sure that this is the right place to put this because I've found it in the non-beta version of the PC release of the game. But anyway, I've found that, fairly frequently, when I select versus from the main menu, the versus menu will come up but not leave. Like I'll select "find...
  4. Inkheart Artist

    SG Game Mode Ideas

    ^ It would definitely be nice to have a difficulty setting that had the AI doing combos that you would encounter in advanced play. Along those lines: what about a survival mode? having a set life bar and fighting matches against the AI until you die and maybe getting a diminishing boost in...
  5. Inkheart Artist

    Introduce Yourself!

    Hey everyone! I had been interested in SkullGirls since I first heard about it with its initial release. I didn't pop and actually get it until the whole Konami debacle finally got resolved and I saw that it wasn't the end of the game's life (the Steam sale over December didn't hurt either)...
  6. Inkheart Artist

    Do you wanna chat?

    I think it would be best to see about getting it to work in-game then wishing for Valve to do it. I'm sure its a far more daunting task to make a system in which you can easily message anyone you happen to be playing a game with in Valve's UI than it would be to make a chat system in the game...
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