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  1. dama624

    j.mk > j.HP (cancel) > st.LP help?

    I've been meaning to get this down for a combo I'm thinking of, but I can't seem to get it right. Other people seem to get it down consistently, though, so I'm turning to you guys for help. The full chain I want to do (or rather, I've seen other people do) is: st.HP > j.LK > j.MP > j.MK (1 hit)...
  2. dama624

    Why does Filia's Updo (H) do 3 hits?

    Stupid question, I know, but I'm kinda fuzzy on whatever happened between all her Updos having only 1 hit to what it is now. It doesn't really seem to make any sort of difference now. If I recall correctly, I thought Filia's Updo getting 3 hits on H version was a "nerf" intended for the assist...
  3. dama624

    Why did sweep bursts get changed?

    I understand that it could be counted as cheap, since hitting a button when you could tech made you burst instead, so it was a free hard knockdown. On the other hand, it's still a burst bait, and the point of those is to punish people who mash, right? I think [at least in Beta], you can mash...
  4. dama624

    Concept behind super flash invincibility?

    Here's something I never really understood about the supers in the game, and I'd appreciate it if anyone could clarify for me. Why do the super flashes have invincibility? I thought the point of hitstop(?) and the super flash was to make the super "cooler"... like adding in extra time to put...
  5. dama624

    Egret Dive absorbs assists?

    I can't help but notice while playing in Arcade mode that Parasoul's Egret Dive absorbs assists, too. At least, Updo (H) and Drag n' Bite: the ones I was using. Is this intentional?
  6. dama624

    Frame data for Squigly?

    Is there a place where I can find some frame data for Squigly's moves? The SRK Wiki hasn't updated in ages.
  7. dama624

    Countering Super with a Super?

    Often, in streams, I see players countering a super with their own super. However, I can't seem to do anything against Cerebella's Diamond Dynamo (and Showstopper, but that'd just be because it's a 0-frame grab, I think). Are there conditions that have to be met to be able to do this?
  8. dama624

    Assist choice: Updo vs. Hairball?

    I think I've played enough of both Filia and Squigly to try putting them in a team. However, I don't know which of these two assists I'd like. I was thinking of Updo, since Squigly doesn't have many good reversals, and her [decent] reversal options use up the important lv.2 Dragon stance...
  9. dama624

    A good blockstring?

    Does anyone have a good blockstring to use as Filia? So far I'm using cr.LP > cr.MK > cr.HK > Ringlet Spire L, but after having it broken once during a match, I checked training mode to find that you can get grabbed out of Ringlet. I'm considering switching to cr.LPx2 > cr.LK, but I don't know...
  10. dama624

    Blocking/Neutral Game vs. Parasoul?

    Maybe it's just my inexperience, but I just can't seem to understand going against Parasoul. I'm currently running Solo Filia, and I can bait out Napalm Pillars enough, but besides that, I'm completely free against Parasoul. When it comes to approach, I don't know how to get around Napalm Shot...