Hey it's me again with my generic gameplay questions to work on weak spots and try and improve as a player. So air superiority!
What does it revolve around? Good hitboxes and fast pokes, of course, and in this game altitude. Now I happen to lose a lot of trades in my neutral game to opponents who master the air whereas my gameplay revolves around grounding them (I play Peacock/Cerebella after all...). So my questions are (in a very generic way, counselling with other characters can lead to better insight):
-How to deal properly with opponents who are above you in the air? (Think Valentine, Parasoul, Squiggly)
-How to land properly? (I get back poked a lot upon landing OR EVEN THROWN)
-How to punish someone who's landing? (Pokes, lows or throws I figure, but if you have better ideas)
-General philosophy in the air? (Offensive, defensive? Go at them or let them come?)
I started double-jumping a lot more (good thing really, about time I started doing that) and using j.mp (Peacock and Cerebella both, need practice with Cerebella though) and j.hp. I air-throw less unless I read jumps or feel cocky. But still. My air game is lacking, so whatever insight you can lend me about this topic is welcome.
Cheers!
What does it revolve around? Good hitboxes and fast pokes, of course, and in this game altitude. Now I happen to lose a lot of trades in my neutral game to opponents who master the air whereas my gameplay revolves around grounding them (I play Peacock/Cerebella after all...). So my questions are (in a very generic way, counselling with other characters can lead to better insight):
-How to deal properly with opponents who are above you in the air? (Think Valentine, Parasoul, Squiggly)
-How to land properly? (I get back poked a lot upon landing OR EVEN THROWN)
-How to punish someone who's landing? (Pokes, lows or throws I figure, but if you have better ideas)
-General philosophy in the air? (Offensive, defensive? Go at them or let them come?)
I started double-jumping a lot more (good thing really, about time I started doing that) and using j.mp (Peacock and Cerebella both, need practice with Cerebella though) and j.hp. I air-throw less unless I read jumps or feel cocky. But still. My air game is lacking, so whatever insight you can lend me about this topic is welcome.
Cheers!