WrestlerGuile
Well-Known Member
- Joined
- Jan 1, 2014
- Messages
- 655
- Reaction score
- 316
- Points
- 63
- Age
- 27
- Location
- Houston, TX
- Steam
- EVoDRAgQUEEn (If a Skullgirls Sequel comes out)
- PSN
- FASTERLANED
Staying on the color bit:
@Karlaaldana, once you get the coloring done for Annie, is there any way you could coordinate with @Zazz in making a color map? I've suddenly developed an interest in palette making :P
At the very least, I'd just want to make palettes as reference. I just wanna materialize some ideas I have :)Well.. since I'm basing my coloring process on the game's, I first need to do the shadows and light maps (I don't know how it's called) and then apply the color layers to it.
Making palettes should require to animate indivual frame areas, so It could take a little bit more.
For the moment I'm waiting to get the editable gif file so I can start coloring and mapping.
@Karlaaldana I'll send you the working file sometime today. Feel free to do whatever you like with it. Providing the palette for each frame would be a lot of work at this point, so I would simply pick one frame to color at first. That way people can share their ideas for different palettes without too much work on your part :P
1st version, sung from Sagan's perspective:
https://www.dropbox.com/s/yfv0d3aunmxkr90/annieendcredits.mp3
These are scratch tracks, so the vocals are... eh. I got caught up in some other things, musically, and have yet to revisit these.2nd version, sung from Parasoul's perspective (w/fully developed lyrics):
https://www.dropbox.com/s/5iyauzsfs8q2vun/annieendcreditsME.mp3
Here's what I have to say as far as feedback goes; I feel like the song could benefit from a strong change in tempo and/or break, I'm thinking somewhere around the 1:15 mark or so. I'm think something along the lines of either slowing the song down and emphasizing the drums/guitar/vocals or perhaps even dropping everything and going into an almost free-form vocal line with some complementary drumming. Afterwards it would build back into what is currently there.