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Hi
Basically, this thread is just a question @Mike_Z
But I was told I should open a new thread for this and discuss it publicly or so, so ok, I will do that!
1. Hi Mike, would you be ok with continuing to work on SG after Robo is done?
2. If yes, for "how long"? Or what about something like a 3 month break and then continuing? etc
3. If yes, how much would that cost? I know the number for a new character was something around 300k, but I am not asking for that.
My thinking process is the following:
- Vanilla was pretty bad
- SDE was still a mess but impossibly much better
- SQG was a game!! Magic. It still had its issues like a busted Fortune etc, but it really really shaped up
etc
Every coming version of SG was "much better" than the last;
At no point in time since the inception of the PC version did I actually get any interest in playing Retail.
I have some 1000h+ in Beta compared to 200h in Retail - and if more people played Beta, the Retail number would be like, 10 hours. Maybe.
At the same time, characters undergo more-or-less massive changes.
Fortune feels like she underwent 18 revisions, until she is finally now at what feels like a pretty good spot.
Filia was a giant mess, now she feels like a character! Parasoul gained Tosscancels to become more interesting + Sniper is magic now;
Double may be perceived as 'too weak' now, but compared to what she was in the Vanilla/SDE days.. you don't want to go back to those. etc
The Vanilla cast feels largely good now. Peacock is still kind of a mess, but overall things are looking pretty good - due to 3 years of constant refinement.
THE PROBLEM: The DLC characters won't get these 3 years.
As it stands currently (at least as far as I know), after Robo, things will be done.
That means that Fukua will have gotten ~1.5 years, Eliza less than that, Beo much less than that, and Robo just the time she is spending in Beta.
- Of course Mike got much better with time, so the groundwork that say Squigly was built on was a ton better than the mess Filia was allaround (with her point being at the wrong spot, that Fenrir Freeze, etc)
But still, the DLC characters will in the end have much less time to get fleshed out and as such are more prone to oversights / whatever you could come up with.
So, it would be cool for the game if Mike was able to continue working on it.
I don't need a new character (for which we know the rough pricepoint of ~300k), I don't need any fancy new animations, palettes, stages, tracks, etc whatever -
I would just like another Balance Patch with some bugfixes and perhaps Training Mode improvements some say 3-6-9 months after Robo, and then ideally a second one of these - another 3-6-9 months later.
But! of course nobody can expect (or even want) Mike to work for free, nor to keep sitting on slave wages,
sooo I would propose another IGG - this time just for 1-2 such balance patches (which is essentially Mike working alone?), which provide Mike with adequate pay.
The questions being, as formulated above,
1) Does Mike even want this (perhaps he wants to be done with this project, or perhaps he really doesn't want another IGG, or w/e)
2) Can Mike do this (perhaps L0 wants to stick together with the next project and he can't keep working on the side on SG / perhaps L0 doesn't want a single guy to keep working on the collab effort while everyone else does other things, etc)
3) And, if both of these are answered with yes (if either is a No, this thread is instant dead right there), what is the rough estimate as to the amount of money that would need to get raised?
Bonus question, for the community - since this IS a thread and all:
4) Would you guys even want this, or am I alone here? There are probably some guys here who want Robo to be done and the development to be over "so SG finally doesn't change massively every few months anymore"; these guys would of course oppose this notion. So yeah, shoot opinion etc, I guess.
G'Day.
P.S.: To clarify!:
I would also be PERFECTLY fine with another IGG for more new characters. I am happy with the current cast, but I certainly don't think it would hurt to have 1-2-3-4-5 more.
But! it was expressed multiple times that L0 would rather not do that, and that it would cost much more, and that they don't expect it to be successful, etc.
So this here would be an alternative that is presumably much much cheaper, while still keeping the SG development going and giving us something to throw our money at.
Basically, this thread is just a question @Mike_Z
But I was told I should open a new thread for this and discuss it publicly or so, so ok, I will do that!
1. Hi Mike, would you be ok with continuing to work on SG after Robo is done?
2. If yes, for "how long"? Or what about something like a 3 month break and then continuing? etc
3. If yes, how much would that cost? I know the number for a new character was something around 300k, but I am not asking for that.
My thinking process is the following:
- Vanilla was pretty bad
- SDE was still a mess but impossibly much better
- SQG was a game!! Magic. It still had its issues like a busted Fortune etc, but it really really shaped up
etc
Every coming version of SG was "much better" than the last;
At no point in time since the inception of the PC version did I actually get any interest in playing Retail.
I have some 1000h+ in Beta compared to 200h in Retail - and if more people played Beta, the Retail number would be like, 10 hours. Maybe.
At the same time, characters undergo more-or-less massive changes.
Fortune feels like she underwent 18 revisions, until she is finally now at what feels like a pretty good spot.
Filia was a giant mess, now she feels like a character! Parasoul gained Tosscancels to become more interesting + Sniper is magic now;
Double may be perceived as 'too weak' now, but compared to what she was in the Vanilla/SDE days.. you don't want to go back to those. etc
The Vanilla cast feels largely good now. Peacock is still kind of a mess, but overall things are looking pretty good - due to 3 years of constant refinement.
THE PROBLEM: The DLC characters won't get these 3 years.
As it stands currently (at least as far as I know), after Robo, things will be done.
That means that Fukua will have gotten ~1.5 years, Eliza less than that, Beo much less than that, and Robo just the time she is spending in Beta.
- Of course Mike got much better with time, so the groundwork that say Squigly was built on was a ton better than the mess Filia was allaround (with her point being at the wrong spot, that Fenrir Freeze, etc)
But still, the DLC characters will in the end have much less time to get fleshed out and as such are more prone to oversights / whatever you could come up with.
So, it would be cool for the game if Mike was able to continue working on it.
I don't need a new character (for which we know the rough pricepoint of ~300k), I don't need any fancy new animations, palettes, stages, tracks, etc whatever -
I would just like another Balance Patch with some bugfixes and perhaps Training Mode improvements some say 3-6-9 months after Robo, and then ideally a second one of these - another 3-6-9 months later.
But! of course nobody can expect (or even want) Mike to work for free, nor to keep sitting on slave wages,
sooo I would propose another IGG - this time just for 1-2 such balance patches (which is essentially Mike working alone?), which provide Mike with adequate pay.
The questions being, as formulated above,
1) Does Mike even want this (perhaps he wants to be done with this project, or perhaps he really doesn't want another IGG, or w/e)
2) Can Mike do this (perhaps L0 wants to stick together with the next project and he can't keep working on the side on SG / perhaps L0 doesn't want a single guy to keep working on the collab effort while everyone else does other things, etc)
3) And, if both of these are answered with yes (if either is a No, this thread is instant dead right there), what is the rough estimate as to the amount of money that would need to get raised?
Bonus question, for the community - since this IS a thread and all:
4) Would you guys even want this, or am I alone here? There are probably some guys here who want Robo to be done and the development to be over "so SG finally doesn't change massively every few months anymore"; these guys would of course oppose this notion. So yeah, shoot opinion etc, I guess.
G'Day.
P.S.: To clarify!:
I would also be PERFECTLY fine with another IGG for more new characters. I am happy with the current cast, but I certainly don't think it would hurt to have 1-2-3-4-5 more.
But! it was expressed multiple times that L0 would rather not do that, and that it would cost much more, and that they don't expect it to be successful, etc.
So this here would be an alternative that is presumably much much cheaper, while still keeping the SG development going and giving us something to throw our money at.
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