guess you'll have to play Virtua FIghter.
Wow it looks awesome!Guys... wanted to gauge out an interest on a project a few friends and I have been starting up.
A 4-button arcade fighter revolving around a cast of myths, legends, and monsters. Taking... creative licences with them and their stories akin to Beowulf himself.
Our biggest work done for a character has... become kind of the face of the project, Medusa herself.
The basic idea for a story being of a rebellion against an under-the-table organization that's been working to capture any roaming supernatural beings and what happens behind their closed doors.
Since SG is kinda the fighting game we keep referring back to with some ideas, it felt natural to see if anyone would be interested... in the game as a concept and in the front that we have an open ear for anyone curious about joining the force.
Sorry for the semi-late reply.
He also smells.Sorry for the semi-late reply.
Right now... we are trying to keep things somewhat simple and right now handling matters at a character-to-character basis.
I'm sure with enough arm twisting we could push the mechanic in at some point but it isn't a priority right now.
And... seriousness isn't QUITE our bread and butter. We have a Sasquatch with a selfie for a command grab to push the point xD
*interest is piqued*
*leaves*
I am continually amazed at the effort people put into breaking video games over their knees.
Given some of the games bullshitocity in some levels (HELLO FIRE LEVEL AND NEEDING COOLER EVERY FEW MINUTES), I think making it easier is more than forgiveable.I've been playing the Japanese version, the combat upgrade is pretty amazing, though despite making the game a lot more fun, it also makes it far easier, so playing on hard is kind of recommended. It can get a bit repetitive but all the added abilities you unlock over time are usually enough to keep things interesting.
I mean, the point of this was making the game better, there are some things no one liked about the game, like the boss rush at the end.
I think you're misunderstanding, you being given more options in combat when the enemies can't deal with those options is what makes it easier, I'm not complaining about actual feature changes, not really complaining at all actually, it's excellent so far.