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Lets Talk Skullgirls: Rule 34's Effect on Skullgirls

Is Rule 34 good for Skullgirls


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Imma be straight with ya'll. SG rule34 kinda sucks. There are better things to wank one off to.

Except for you @ToDDaBeLLa, you know what you're doin'. Keep up the good work.

Also...



I specifically recall a dude on the Steam forums stating that the only reason he learned about the game, bought it, and started playing it was because of the adult flash game that Zone made featuring Filia. Just Saiyan.

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I don't think the amount of sexualisation surrounding Skullgirls particularly helps the game and its players be taken seriously by anyone outside of the community, but fan-made rule 34 is just a predictable result here, not the cause.

One would have to be pretty disconnected from reality to design a playable character running around with exposed underboobs and be shocked'n'appalled to see porn being made of it. Lab Zero knew what characters they were designing, and so they surely anticipated and accepted the unavoidable wave of rule 34.
 
Honestly I think that it's going to cause more losses than profits, both on the image of SG and on the possible new wannabe young players. If I were a parent who isn't used to videogames ecc ecc and my son asked me to buy this game on steam/console, I'd say no as soon as I'd see some "nude" stuff on the internet. 'cause I wouldn't risk to see my 12yo boy playing hentai stuff and I wouldn't care about understanding that the game itself is not a hentai, better safe than sorry right?
 
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I can't help thinking that this thread existing at all is some kind of meta commentary on the current state of the forums. What does it mean for Skullheart if this thread is deleted? What does it mean if it's not?
 
I wouldn't risk to see my 12yo boy playing hentai stuff
You make is sound like you either were never 12yo, were a 12yo who never watched porn, or were a 12yo who watched porn and was mentally scarred for life because of it.

Not sure which scenario weirds me out the most.
 
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I can't help thinking that this thread existing at all is some kind of meta commentary on the current state of the forums. What does it mean for Skullheart if this thread is deleted? What does it mean if it's not?
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I think if there's ever a time when the mods are gonna play it loose, it's right now. New Year's Eve, man. Besides, this is about Skullgirls.
 
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You make is sound like you either were never 12yo, were a 12yo who never watched hentai, or were a 12yo who watched hentai and was mentally scarred for life because of it.

Not sure which scenario weirds me out the most.
yo when I was like 12 and just getting on the internet, I seriously thought all anime was hentai. Based on the borderline porn stuff that happens in tons of anime already, I just thought they must all eventually end up as porn. That's how ubiquitous hentai is. I imagine all anime writers start with tentacle rape, and then edit it down from there to get your average anime.
 
You make is sound like you either were never 12yo, were a 12yo who never watched hentai, or were a 12yo who watched hentai and was mentally scarred for life because of it.

Not sure which scenario weirds me out the most.

My point of view was that of a parent who wasn't born in the digital era (no hentai on the internet for example), what I did back in my 12yo days doesn't matter, what my parents did when I was at that age matters a lot.
 
For what it's worth, I edited my post after you two clicked "quote" but before you clicked "post reply". I replaced "hentai" with "porn" since that was closer to what I had in mind, knowing easy access to specifically hentai is indeed sort of a modern thing.

Point is, 12 year old boys aren't, never were and never will be innocent. Pornography won't corrupt them, they are already foul on the inside. It's neither abnormal nor unhealthy, though.
 
For what it's worth, I edited my post after you two clicked "quote" but before you clicked "post reply". I replaced "hentai" with "porn" since that was closer to what I had in mind, knowing easy access to specifically hentai is indeed sort of a modern thing.

Point is, 12 year old boys aren't, never were and never will be innocent. Pornography won't corrupt them, they are already foul on the inside. It's neither abnormal nor unhealthy, though.

That can be true, I'm not doubting that. But I'm telling you that mosts of parents aren't logical about their children, if prohibition can give them the illusion of having a good healthy kid, they are going to that and it costs them nothing. You want them to open the wallet right? Consider how they would think too then ^^
 
Steam tells me Skullgirls is rated PEGI 16 due to realistic looking violence and interacting online with other players (no mention about partial nudity but hey), so Lab Zero shouldn't really expect parents of <16yos (<13yos in NA where ESRB rated it T for Teen) to open their wallets to begin with.
 
Steam tells me Skullgirls is rated PEGI 16 due to realistic looking violence and interacting online with other players (no mention about partial nudity but hey), so Lab Zero shouldn't really expect parents of <16yos (<13yos in NA where ESRB rated it T for Teen) to open their wallets to begin with.

I agree if you let your kids play games that are above their age level then that's your fault not theirs
 
Let me make some points.
  • Rule 34 exists no stopping it
  • How many games have you guys gotten into from the porn?
  • Does rule 34 REALLY help or hurt skullgirls? Hell the same a argument could be made of any game with rule 34 art
  • The game does not and I repeat DOES NOT lean towards rule 34. The game has sexual appeal but the characters don't have sex or show any real nudity. There is a difference between sexual appeal and straight up porn
 
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I've had my rants on twitter about Skullgirls and wether It's over sexualized or not.I remember saying It ain't sexualized,but,I wish to take that back.It Is pretty sexy,to put It In this way,but I don't find It over-sexualized.Confusing sentence,sorry.

Before moving on,let me first say that I might have some facts wrong here and there,but I try my best to get the point across without telling some lie or something like that.Now,moving on...

I think Skullgirls and rule 34 have no real relationship with each other.I think that Alex Ahad,since he Is the one who made most of the character designs and Is the creative director of Skullgirls,just decided upon creating what he (and most of the team (I suppose)) thinks Is awesome.
"AH SHIT.WE SHOULD TOTALLY GET HIM.IT'S MOSTLY HIS FAULT!!" that's not what I'm saying,dummy.

I think that Alex Is an one of a kind creative person who has been giving the chance to make a cool fighting game along other creative people who have crossed a little dangerous line,which Is the reaction that would come from game critiques and the Internet.Reminder that Labzero had a hard time finding a company to help them with Skullgirls (for what again I don't remember,I think publishing It but I might be wrong here) because of the straight forwardness on the art style,when It comes down at female appeal.

And I think that's where the mistake Is.On a lot of people,who don't know about Skullgirls and also don't want to know about It the moment they see the character designs or the flashing panties and jiggly-breast.
Don't get me wrong,there are also a lot of people who like Skullgirls when they see It and not just because It's some fetish or you get "nasty" thoughts.
But getting back at what I said before In this paragraph,there are people who directly wish to throw It away and just see It as fanservice.And that's not right.
Skullgirls Isn't fanservice (there Is some fanservice I suppose,I am pretty neutral on It,but the game as a whole just Isn't),In the meantime not uncreative either.

Skullgirls pretty much stands on Its own without lacking on art and lacking on gameplay as a fighter game.Rule 34 applies to everything on the Internet.There's porn of It,as long as It's on the Internet and I think we can't say no to those who contribute to It,because that's what rule 34 Is about.Taste Is one thing,but we can't cencor It out.

Getting on the ACTUAL question without me dipshitting around to much about Skullgirls and fanservice,Is rule 34 good for Skullgirls?Maybe It's something I should ask myself though.Is rule 34 on Skullgirls good for me?I don't care.I explained earlier,there will be porn of It anyhow as long as It's on the Internet.Is It good for Skullgirls?I don't think It matters.Skullgirls sure can have some lewd fanart going around and I can like It by some but dislike some others.Doesn't mean they are the pillars on what I find about Skullgirls.it would be different without It,ofcourse,but whether It's there or not shouldn't be the only reason why I,or anyone else In my opinion,should like It.

Sorry for my big piece of shi- opinion that I wrote down.It's pretty broad to me and I don't hope people will cringe while reading It,because I tried my best to be logical.Or atleast I think so.
 
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Honestly I think that it's going to cause more losses than profits, both on the image of SG and on the possible new wannabe young players. If I were a parent who isn't used to videogames ecc ecc and my son asked me to buy this game on steam/console, I'd say no as soon as I'd see some "nude" stuff on the internet. 'cause I wouldn't risk to see my 12yo boy playing hentai stuff and I wouldn't care about understanding that the game itself is not a hentai, better safe than sorry right?

In that case you better keep you kid away from dangerous and scandalous series like Pokemon or Metroid.

Like, what parent's first thought when checking to see if a series is okay goes to google images, you do a web search and read the wikipedia article, even people who are unfamiliar with the internet know what wikipedia is.
 
I dont even know what rule 34 is. I could google it, but my fucks given at this point are nil. Id rather post that i dont know what rule 34 is than google search it... Thats how many fucks are given.

But... If its a porn reference like it sounds... Sg is only pornish if you all up on that pause button looking for panty shots and stuff. Which makes no sense to me when weve got the real thing for free available basically everywhere.
 
While I understand the sentiment, "I don't know what we're discussing nor will I google it, but I will voice my opinion on it anyway" is a pretty odd thing to post.
 
I dont even know what rule 34 is. I could google it, but my fucks given at this point are nil. Id rather post that i dont know what rule 34 is than google search it... Thats how many fucks are given.

But... If its a porn reference like it sounds... Sg is only pornish if you all up on that pause button looking for panty shots and stuff. Which makes no sense to me when weve got the real thing for free available basically everywhere.

Rule 34 refers to the tendency of the internet to take anything and make porn of it. So it isn't "Skullgirls is porn" so much as "Skullgirls is a subject for porn artists". The question is whether or not this is a problem for the game itself.

(it's a dumb question)
 
I've had my rants on twitter about Skullgirls and wether It's over sexualized or not.I remember saying It ain't sexualized,but,I wish to take that back.It Is pretty sexy,to put It In this way,but I don't find It over-sexualized.Confusing sentence,sorry.

Before moving on,let me first say that I might have some facts wrong here and there,but I try my best to get the point across without telling some lie or something like that.Now,moving on...

I think Skullgirls and rule 34 have no real relationship with each other.I think that Alex Ahad,since he Is the one who made most of the character designs and Is the creative director of Skullgirls,just decided upon creating what he (and most of the team (I suppose)) thinks Is awesome.
"AH SHIT.WE SHOULD TOTALLY GET HIM.IT'S MOSTLY HIS FAULT!!" that's not what I'm saying,dummy.

I think that Alex Is an one of a kind creative person who has been giving the chance to make a cool fighting game along other creative people who have crossed a little dangerous line,which Is the reaction that would come from game critiques and the Internet.Reminder that Labzero had a hard time finding a company to help them with Skullgirls (for what again I don't remember,I think publishing It but I might be wrong here) because of the straight forwardness on the art style,when It comes down at female appeal.

And I think that's where the mistake Is.On a lot of people,who don't know about Skullgirls and also don't want to know about It the moment they see the character designs or the flashing panties and jiggly-breast.
Don't get me wrong,there are also a lot of people who like Skullgirls when they see It and not just because It's some fetish or you get "nasty" thoughts.
But getting back at what I said before In this paragraph,there are people who directly wish to throw It away and just see It as fanservice.And that's not right.
Skullgirls Isn't fanservice (there Is some fanservice I suppose,I am pretty neutral on It,but the game as a whole just Isn't),In the meantime not uncreative either.

Skullgirls pretty much stands on Its own without lacking on art and lacking on gameplay as a fighter game.Rule 34 applies to everything on the Internet.There's porn of It,as long as It's on the Internet and I think we can't say no to those who contribute to It,because that's what rule 34 Is about.Taste Is one thing,but we can't cencor It out.

Getting on the ACTUAL question without me dipshitting around to much about Skullgirls and fanservice,Is rule 34 good for Skullgirls?Maybe It's something I should ask myself though.Is rule 34 on Skullgirls good for me?I don't care.I explained earlier,there will be porn of It anyhow as long as It's on the Internet.Is It good for Skullgirls?I don't think It matters.Skullgirls sure can have some lewd fanart going around and I can like It by some but dislike some others.Doesn't mean they are the pillars on what I find about Skullgirls.it would be different without It,ofcourse,but whether It's there or not shouldn't be the only reason why I,or anyone else In my opinion,should like It.

Sorry for my big piece of shi- opinion that I wrote down.It's pretty broad to me and I don't hope people will cringe while reading It,because I tried my best to be logical.Or atleast I think so.
Thank you for the reply. Don't be so guarded that people will hate it is good, has good points, and keeps to the topic
 
On the one hand, many Skullgirls characters are pretty dang young and/or messed up, making the inevitable porn thereof rather off-putting. Hell, just thinking about Marie X Painwheel makes me gag a bit.

On the other hand, fandoms do crazy stuff like that all the time anyway. May as well get it over with. And besides, now we have a mature, fully-developed Lady of Slaughter to stand behind, so that's nice...
 
On the one hand, many Skullgirls characters are pretty dang young and/or messed up, making the inevitable porn thereof rather off-putting. Hell, just thinking about Marie X Painwheel makes me gag a bit.

On the other hand, fandoms do crazy stuff like that all the time anyway. May as well get it over with. And besides, now we have a mature, fully-developed Lady of Slaughter to stand behind, so that's nice...


I think shipping Is something that can be chosen to be NSFW or not.The characters were In their early stages also pretty different from now,from how they seem to give off their character.Filia for Instance :
http://vignette2.wikia.nocookie.net...bo1_500.jpg/revision/latest?cb=20140523132911
 
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Honestly I think that it's going to cause more losses than profits, both on the image of SG and on the possible new wannabe young players. If I were a parent who isn't used to videogames ecc ecc and my son asked me to buy this game on steam/console, I'd say no as soon as I'd see some "nude" stuff on the internet. 'cause I wouldn't risk to see my 12yo boy playing hentai stuff and I wouldn't care about understanding that the game itself is not a hentai, better safe than sorry right?

tbh, you're just putting off something that's apart of life and trying to protect your kid from it. nowadays, that effort is kinda pointless because you can't really avoid it at this point. whether he sees something sorta inappropriate on TV or whether he catches a glimpse of it on the internet. sheltered kids are now a rarity, and every time i meet someone who i learn in incredibly sheltered, i'm amazed.

like, how can you avoid all this shit
 
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I'd offer the argument that if you're not honestly looking up what a product is that you're considering to purchase for your children anyways, you're a bad shopper, but that's kinda not fair.

There's a weird, fuzzy line with these things.

On another note, Feng is cute and I wouldn't mind anyone making r34 of that. Get. to it. (Actually don't)
 
I think r34 only compounds the problem of people not getting into the game because of how it looks and how the characters are represented, especially when a community is as small as ours so fanart that is popular can be just as well noticed as say, competitive play.
 
I know I'm contradicting myself but while I think R34 is bad for our image the fact that it exsist shows skullgirls has a popular fanbase
 
It's not R34, it's that it seems that there's more people making porn of it than playing at even semi-competive level, and that makes the game not look very good within the FGC
 
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It's not R34, it's that it seems that there's more people making porn of it than playing at even semi-competive level, and that makes the game not look very good within the FGC
To be fair, if you search for porn of Street Fighter or Guilty Gear or any other popular franchise, the number of artists that you find drawing porn will outnumber the number of people playing the game competitively. It's just life.
 
In that case you better keep you kid away from dangerous and scandalous series like Pokemon or Metroid.

Like, what parent's first thought when checking to see if a series is okay goes to google images, you do a web search and read the wikipedia article, even people who are unfamiliar with the internet know what wikipedia is.

I'd better keep away my kid from videogames? That's not what I'd do, but I'm a gamer so I kinda know my stuff on the matter, but we're not all the same right?
Parent's first thought "SHOULD" be checking things on specialized sites/ videogame reviews. Or wikipedia. I've read a nice article on this matter
(http://27esimaora.corriere.it/artic...lenzae-io-li-stavo-per-regalare-a-mio-figlio/)
but since it's not in english I I can sum up the contenents.

Games that trains violence
A Mom was going to buy the "racing game" GTA V for her 11yo kid, since all the boys of the classroom had it and the boy was going well to school, so she wanted to reward him. She reserved a copy of the game at Game Stop but she couldn't go to retire it at the release day. After a bit she went to a meeting on "addictions in teenagers", and there she discovered that GTA V wasn't a "racing game" but a game where you are "encouraged to do criminal stuff, kill women and do sex". And she wrote this letter on this story at a famous italian newspaper complaing about this game, how little informations there is about games in general ecc ecc.

Now, she obviously could GOOGLE it, and it's obviously her fault since she trusted her own son too much, but the point is: is she the only one who can behave ignorantly?
I think that if a parent can rant about a game when she's obviously at fault for not looking for infos, she could also search for images instead of wikipedia pages/something , or do both since they might want to see "how the game looks". And by cooperating with the hentai scene you're just giving them an excuse to prohibit a wonderful game, are you risking that?

So here is my answer and sorry for the long OT: gamers are informed well on games and they know what to do/ what's the most logical way to do things, but not all the people out there are well informed/behave in a logical way about games, in particular when it comes down to check if the game is safe for the kid or not (if they do it). Some parent don't even know what the game classification stands for, otherwise I wouldn't explain myself how someone can buy GTA V for a 11yo, maybe they read the number but they don't realize that number is the minimum age to play the game.
I'm not just running wild with my imagination unluckly.
 
I don't think shipping Is something that can be chosen to be NSFW or not.The characters were In their early stages also pretty different from now,from how they seem to give off their character.Filia for Instance :
http://vignette2.wikia.nocookie.net...bo1_500.jpg/revision/latest?cb=20140523132911

Oh my god,that was a really dumb mistake I made there.

"I don't think shipping Is something that can be chosen to be NSFW or not."

I meant this :

"I think shipping Is something that can be chosen to be NSFW or not."

Sorry people.
 
I think r34 only compounds the problem of people not getting into the game because of how it looks and how the characters are represented, especially when a community is as small as ours so fanart that is popular can be just as well noticed as say, competitive play.

Without telling you that your opinion Is wrong,what you just said Is actually a bit okay with me.I mean,I wouldn't want people who couldn't tolerate the art direction and character designs come In to the game,like I wouldn't want the Skullgirls creative team to be a little bit more opressed on what they're doing.After all,for a lot of us,the art Is one of the biggest attractions and reasons why we want to play the game.

I think that's why our community,how small It may be,Is pretty friendly against each other : We play Skullgirls because of different reasons,It attracts to us kind of people,and not to others.And that's why I wish for Skullgirls to not change from what It Is right now.

New players joining up Is fine though,hell,I think we really need more people and thus more fun to share with each other.But It ain't fun when the people joining up are nagging at Skullgirls for what It Is,or,In the case of them joining,what It was.I don't see any reason why they would play the game unless there would be some change happening.
 
If parents are dumb they are dumb. It's their responsibility. It's their fault completely. Giving fault to the medias is lazy parenting.
Skullgirls and GTA both stay at the standard guidelines on rating, it's written on their covers clear that the game is not for the youngest audience. That's all they need to do, the rest comes to the costumer only.
If my kid is allergic to peanuts, I check the ingredients in food first to buy it. If my kid gets an allergic reaction cause I didn't bother to check his food, I don't blame the food industry for making food with peanuts. I don't blame people who like to eat peanuts. I just take my responsibilities and try not to kill my kid. It's that simple, really
 
I think r34 only compounds the problem of people not getting into the game because of how it looks and how the characters are represented, especially when a community is as small as ours so fanart that is popular can be just as well noticed as say, competitive play.
R34 of bigger fighters eclipses us. Street Fighter has live actor porn and theres knock off Ryu and Chun on condom packages.
 
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To be fair, if you search for porn of Street Fighter or Guilty Gear or any other popular franchise, the number of artists that you find drawing porn will outnumber the number of people playing the game competitively. It's just life.
Well these games have been out for 20 years, of course there's gonna be porn of it. And the problem is not even the porn, if you look at it relatively, Skullgirls has a LOT more fanart, and still, I'd be really impressed if for Street Fighter there's more people drawing fanart than playing the game at any level that's above casual. For a game that had 2000 entries at EVO finding people that are interested in the actual gameplay is not hard at all
 
Well these games have been out for 20 years, of course there's gonna be porn of it. And the problem is not even the porn, if you look at it relatively, Skullgirls has a LOT more fanart, and still, I'd be really impressed if for Street Fighter there's more people drawing fanart than playing the game at any level that's above casual. For a game that had 2000 entries at EVO finding people that are interested in the actual gameplay is not hard at all
Well, of course you are more likely to find people interested in playing Street Fighter competitively, given that it's fanbase is a multitude of times larger than Skullgirls. The point is that for any popular videogame, the casual crowd is always going to outnumber the competitive crowd and Skullgirls is hardly unique in this phenomenon. I'm not going to comment whether Skullgirls or SF has proportionally a higher number of fanartists vs non-casual players since there is no reliable way to measure that.

However, a Google search for "street fighter fanart" yield over 22 million results while terms like "street fighter competition" or "street fighter tournament" yield no more than a couple of million, so that's something to think about if you think that a large proportion of SF fans are in it for the serious gameplay.
 
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