Probably not! But I don't horribly disagree with it because he's Big etc.@Mike_Z, I noticed Big Band's tag in deals chip damage, a thing no other tag in does that. Am I correct to assume it's not intended?
Does this have any advantages over the usual c.MK s.HP loop, which also works midscreen?
it does, you just have to OTG with s.lk, and use both s.mk hits. That does the trick@Agent J does that work on heavies? I've had trouble doing OTG s.MKx2 on heavies in the past, but that was for combos. In a double snap where they can't tech blue bounces it's probably easier.
Zeknife tends to use it pretty often, I think. Can be a good poke indeed.
It's pretty hard to punish unless they aren't right in your face, and if it hits you can get a ton of damage or a sliding knockdown for free. Also, the hitbox dodges lows or something.
L A-Train has a 23-frame startup and no invulnerability frames or super armor. There's nothing about the move you could use as a reversal, and your follow ups are limited to a throw-scaled SSJ, as far as I know. L A-Train has its uses, but... Not many.
True. Then it's more as a way to keep pressure in defense, I guess.
c.HP is faster and covers a wider area, it also dodges a lot of low attacks/sweeps with its elevated hurtbox (this is pretty amazing)
You want a character that isn't Big Band, it sounds like.Who are the best big bands out there on video to watch? Im still at a loss as to,certain facets of how to play the character or how to think with him... I'm looking for a more balanced type of game play from him that isnt super unsafe... I know thats a tall order, if not impossible, but i do think that with the right assists it can work... I just need to see it in action.
In brazil we have a pretty good BB that plays on our weeklysWho are the best big bands out there on video to watch? Im still at a loss as to,certain facets of how to play the character or how to think with him... I'm looking for a more balanced type of game play from him that isnt super unsafe... I know thats a tall order, if not impossible, but i do think that with the right assists it can work... I just need to see it in action.
It is ok, the hitbox isn't all that fantastic, people just aren't used to it.There's also the dropkick. Something @Yaya's been doing a lot lately is j.HK and call his assist very late. If it hits he can actually combo off it, if it's blocked he always times it so that when he recovers from his ground tech you're still blocking the assist. It's surprisingly high priority too, you wouldn't think it was just looking at the hitboxes but I've found it hard to challenge even with air grabs.
You don't need amazing priority (What it has is really good though!) when every trade is going to be in your favour, short of running into titan knuckle or a dp assistIt is ok, the hitbox isn't all that fantastic, people just aren't used to it.
The reason it is so effective I think is because BB's hurtboxes very quickly go from very vertical to very horizontal.
The raw priority on the move is actually kinda bad and you want to aim pretty deep with it. Calling a lockdwon assist with it is definitely a good idea though.
I think it is better at coming down on people with though, not jumping up at them with, which is his main problem and what his punches SEEM to be supposed to do but just seem to not.
So yeah, you want to aim it deep.