Hello, most of you already know me by now. You've either met me during a Quick Match or seen my Art Thread. I usually don't reply to threads like these, but I need some time off from studying right now.
Long story ahead.
I never really played any fighting games. Sure, I played stuff like Smash and MK when I was a kiddo, but I can't really count those since all you did was fool around with friends mostly. Some time after Skullgirls Encore got released, the news spread around like crazy. The game looked interesting, but not interesting enough for me to buy. Roughly a year later or so, my fingers got really itchy..for a new fighting game. It's been too long since I played one, so I really wanted to give it a go again and Skullgirls had been on my wishlist for a while. It's the art style that makes it attractive, really. I strongly dislike all the panty shots and anime references, but the game was still worth trying, especially for such a low price. The characters look fun and I love how bright and colourful the game looks. Everything is hand-drawn too. Amazing.
I spent my days playing the game, obviously. Going through all storylines, character tutorials, difficulties and so on. Holy hell, this game has breathtaking controls. I play a 360 pad analog stick (don't kill me) and my inputs REGISTER SO WELL (unless I try a DP move). From what I remember, playing other fighters like MK with the 360 stick was just plain TORTURE. Every few horizontal inputs go through as "jumps" and what the fuck that's bloody annoying. Besides, Skullgirls always runs on a nice stable 60 FPS and everything is so..smooth..dang. For some reason, I wanted to get better at the game. Mastering a fighting game seemed new and "cool" to me. I was desperately looking for a main and after my first 30 hours of gameplay, I did get my first main and combos. I entered Quick Match after being able to beat Nightmare difficulty and eh..like everyone before me, I got slamdunked over and over again. It was no fun anymore. Yet I kept playing. And playing. And playing. Everyone I met seemed better than me, but I promised myself to be able to score some wins too in the end. No, I didn't have many friends to play with, only two. They were the biggest casuals and didn't intend on improving unlike me. I was angry at the game to be frank, because everyone beat me and I found it unfair that I didn't get matched up with players of the same skill level. But you know what? The game did get fun again after I finally got my first wins online. It took me 110 hours to be able to do that. It just felt so damn satisfying.. Why do I remember the exact hours? Anyways, afterwards, I slowly developed a thirst for blood, a thirst for more wins. I went back to practicing and perfecting my main as I ended up discovering my second main.
I lived on Quick Matching and Training Mode (lonely.jpg). Strangely enough, I got pretty good at the game. I started winning most of my matches. At this point, I was still disconnected from the community so I decided to stalk some Steam Groups out of boredom. At 220 hours, I found the ASG labs hosted by
@Grimmhart and
@Muro at the time and I entered the chat one day. The information tab on the group page really wanted you to enter so I guess I couldn't resist? Grimm and Muro and co. were really nice to me! I gained some friends like
@Yallus and it made me adore the game even more. Muro even invited me to play at Skullbats EU. I said I wasn't good enough to join a competitive scene like that, but he persuaded me to do it anyway. Two weeks later, I ended up third, at my first "tourney" ever. The hype was real. From there, stuff only went uphill for me. I participated more frequently in all kinds of tourneys, got better rapidly, and met a lot, A LOT of new people. I joined Skullheart, drew fanart and played people all over the world. The community is very nice, they usually wanna help you out. In return, I help and coach people too. They say I'm one of the better players from Europe nowadays, and I'm very happy to hear that you know? I came outta nowhere and am still fairly "new".
I'm writing this post because it's been exactly a year since I started playing Skullgirls.
Thanks to Skullgirls, I have grown an interest for other fighting games as well and the mindgame behind it. It sounds silly, but the game has changed my life. So thank you Mike and Alex, if you ever happen to find and read this post by coincidence.
Long story short: came for the art style - stayed for the gameplay and community.
I never, NEVER expected to end up this far. I probably forgot to mention something, but whatever.
I am Crux. This is my story.
Also, it took me an hour to write this crap lmaoo
EDIT: SHIT I JUST SAW HOW LONG THIS POST REALLY IS