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The canon info thread - what we know

That said, my assumption is that living weapons do not experience emotions of their own - they merely reflect how their wielder feels at the moment via a telepathic-esque control connection.
Vice Versa is one of the best examples, but there are quite a few instances where the weapon shows a different emotion other than what the weilder is experiencing. Like in the clown's losing pose when she stomps on Vice Versa, the latter is clearly sad and in pain, while the former is frustrated. Umbrella and Hungern in their move concepts also show a lot of emotional contrast.

I don't think the weapons simply reflect the mindset of their wielder as you said, they just happen to feel the same way most of the time because they have similar personalities. Of course, it makes sense that a Living Weapon and its wielder would have very similar personalities.
 
Well the thing is how advance are living weapons? Vice-versa can attack on his own accorded (Or at least when guided) but what I noticed with Krieg, is Parasoul uses her gun to assist most of Kreigs ranged attacks. what I'm getting at is: are they're more advanced living weapons that are capable of emotions and personality? If they reflect the personality of the user then does that mean Umbrella is demented and twisted due to Hungarian's concept art? But that also brings up another question can a living weapon be used on its own? we really haven't seen one yet that can work on its own.

Like in the clown's losing pose when she stomps on Vice Versa,

Not a clown...ah forget it. Not the place.
 
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It's sometimes hard to say what in gameplay is truly canon. We know not everything is - Cerebella won't make a giant diamond out of any random rock by just punching it, for example.
That said, Vice Versa expressing a different emotional state than Cerebella when stomped in her timeout might mean one of few things.

Maybe to some degree he has his own personality and feelings, independent from Cerebella.

Maybe the living weapon receives a mini-copy of Cerebella's mind when shortly released on its own (like a set of orders/basic attitudes to maintain for the several seconds when he isn't in direct contact with Cerebella), allowing it to cooperate with her in the unltimate showstopper, but also to act pained when hit (showshopper/timeout) because hit->pain is among the basic set of orders/reactions/instincts it receives.

Or maybe living weapons - Vice Versa included - are canonically meant to only reflect what the wielder feels/thinks at the moment, and the few instances like the ones mentioned above are just a tongue-in-cheek thing that were made because the animators thought it looks fun, even if not being 100% canon, alike diamond punching.
 
Yeah, i don't like to think Peacock can truly summon road rollers out of nowhere whenever she wants, that's supposed to be my thing.

Maybe the living weapon receives a mini-copy of Cerebella's mind when shortly released on its own (like a set of orders/basic attitudes to maintain for the several seconds when he isn't in direct contact with Cerebella), allowing it to cooperate with her in the unltimate showstopper, but also to act pained when hit (showshopper/timeout) because hit->pain is among the basic set of orders/reactions/instincts it receives.

Or maybe living weapons - Vice Versa included - are canonically meant to only reflect what the wielder feels/thinks at the moment, and the few instances like the ones mentioned above are just a tongue-in-cheek thing that were made because the animators thought it looks fun, even if not being 100% canon, alike diamond punching.

That actually explains how well they can have such good synchrony with their wielders, they already know what the wielder will do and thus, execute an action in perfect synchronization.
 
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I guess this whole conversation should have been had in the Lore Speculation thread then.
 
Speaking of peacock Im still confused are her cronies imaginary if so why do they move and act like they are alive in battle? Does an anvil really get dropped on your head or is it Andy?
 
Speaking of peacock Im still confused are her cronies imaginary if so why do they move and act like they are alive in battle?
They are a physical manifestation of Peacock's warped psyche.
They are her. They are the imaginary, imagined real.
 
They are a physical manifestation of Peacock's warped psyche.
They are her. They are the imaginary, imagined real.
Avery too? serious question.
 
Alright, i actually tought until now that Peacock had a lot of synthetic parasites, Augus, Avery, Andy, Lenny and the Weight-like one whose name i forgot.
 
Alright, i actually tought until now that Peacock had a lot of synthetic parasites, Augus, Avery, Andy, Lenny and the Weight-like one whose name i forgot.
It's just Argus and Avery. Argus is her arms, Avery we can't see, but I assume it's in her head.
 
So it's just 2 like Painwheel, her Buer Drive and Gae Bolga.

Fucking hell Brain Drain, where the spikes necessary?
 
I think new people should play all the story modes and read the first two posts on this thread before asking questions.
 
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How do you think the mob got rich?

In all seriousness is she really punching rocks to Diamonds if so then Vice-Versa must be the strongest thing in Skullgirls and even I of all people don't buy that. Is just a rock or is it like Diamond deflector? Or is it just a gameplay quirk that has no real canon.
 
It looks cool and matches with the diamond aesthetic she's got going on.
 
As in "you just answered yourself" or "you shouldn't trust the wiki"? I'm asking because I don't know where that comes from.
There are 2 Skullgirls wiki, the Skullgirls wiki on SRK and the Skullgirls Wikia. The SRK one is meticulously maintained with accurate and up-to-date gameplay information and a bit of verified lore info. The Wikia, on the other hand, is full of bad gameplay info and made-up lore. I admit I haven't looked at it for a while so I have no idea if there has been any improvements, but if what you say is true then I doubt anyone has tried to fix it.

But yeah, any info you see on the Wikia should be taken with a grain of salt. Sadly, the first result when looking for "Skullgirls wiki" on Google is the Wikia, leading many people to be misinformed.
 
By the way guys Cerebella turning rock into diamond is canon. Alex has already confirmed it. You can see on the first post in this thread.
 
But yeah, any info you see on the Wikia should be taken with a grain of salt. Sadly, the first result when looking for "Skullgirls wiki" on Google is the Wikia, leading many people to be misinformed.
Maybe some of us can go in and fix everything? If there are a few people willing, then I'd be up to help.
By the way guys Cerebella turning rock into diamond is canon
I can still kick her weak clown ass.
 
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I dont think you want to fight a hat that can turn rocks into diamonds but hey.
 
It's not like Alex needed to confirm that, she turned Nadia in a diamond on her story mode.

Also, diamonds are less valuable there than here because Bella oversaturated the suply.
 
I dont think you want to fight a hat that can turn rocks into diamonds but hey.
Actually it's the other way around, but that's for another thread.
 
She didn't turn Nadia into a diamond, she turned her body into a brand new Life Gem, you can even see Nadia's sad face inside said Life Gem, and then you see how Bella will never live it down.
 
Speaking of Living Weapons, let's ask Neferu, the Crimson Scourge Eliza, the famous singer:

Eliza: That Living Weapon of yours may be a powerhouse in a hat, but that strength never belonged to you.
Cerebella: What are you talking about? It’s not that different from you and your Parasite!
Eliza: Hush, hon. I’m impressed that you aren’t completely in the dark, but I’m more interested in getting this job over with.
later while talking with Samson and Filia…
Eliza: Humankind twists the facts of our lives into fairy tales. We grace them with power as their champions, and they call us Parasites or reduce our brethren to mere tools.

Too bad Eliza lets the topic drop in her conversation with Cerebella, but in the second quote she hints that Living Weapons are related to Parasites. Like they are on a branch of the Parasite family tree. A simplistic group that has been pulled apart and fused with inanimate objects. You'd think Cerebella would know more seeing how her mother was/is a Living Weapons maker.

When Eliza's story mode came out, that last line of dialogue sparked plenty of contention with some believing she meant Living Weapons are lobotomized parasites. This doesn't work because parasites require a host. Living Weapons do not (i.e. Vice-Versa doesn't die and begin to rot when Cerebella tosses it on the coat rack). Thus the base creature turned into a Living Weapon is a breed of parasite that has overcome the need for a host, or at least mastered a parasite's dormant state. Whether that "parasite cousin" is intelligent or not before it was turned into a Living Weapon is up for speculation. speaking of which, half this post is speculation :o
 
As I recall, the "Living Weapon as lobotomized parasite" idea was explicitly debunked when Night Phyre revealed himself to the masses. It was all very exciting and he fired Alex's canon all over the place.

To grossly over-simplify things, Theonite's basically a type of space-rock that fell to the planet along with the Skull Heart, is responsible for Parasites, and is crafted into Living Weapons. So, they share a similar root cause rather than being part of a chain of events.

Cerebella's mom was really, really good at crafting these Living Weapons, hence Vice-Versa. We don't know her relationship to the Medicis yet. Presumably she wasn't very good at using the Weapons she built, otherwise she wouldn't be hanging out with Thomas and Martha Wayne.
 
Here's an intresting idea maybe Eliza was referring to everyones dislikes to parasites. And maybe living weapons were made to counteract parasites. That or living weapons were originally crafted to mimic existing parasites.
 
The, "reduce or brethren to mere tools," line was just colorful language, I think, and not meant to imply literal tools, a la living weapons.

Then again, the one thing you need to keep in mind when considering SG canon is: if it's not in the game, it's not canon. Alex & co follow the rule of cool, and will refine the unseen lore as required to achieve what he feels is the best story. Some of the extra lore we've gotten looks at might as well be considered suggestions, lol. Beowulf went through some pretty extreme changes during the time spent writing his character, and any new character could have the same done to them before being added to the game.

Alex could literally wake up one day and say, "this lobotomized parasite idea seems pretty cool, let's go with that." :P
 
According to the wiki Umbrella set out to search for the Skullheart because of a recurring dream from which she was haunted. Is this confirmed or what?
I did some digging and it originated from here. It should be noted that this info is old concept stuff from Alex (from the archived site), like Parasoul still having that magical Black Tree concept for example. The Umbrella page on the wiki hasn't been updated since literally when she was announced as a character on the Indiegogo voting page, so that is probably the reason why that information is still there.

The old stuff on that website is actually really interesting because of how different the lore ended up in the finale, like Squigly's entire backstory and Peacock actually wanting to actually kill Marie. Also it would seem that Samson was genuinely evil originally according to this, but I think that is pretty much common knowledge because of old concept art.

I like to think the Wikia is better now then what it used to be *cries*. Still, it does have some outdated info like that though - or at least info that isn't sourced/referenced on the page. Personally I think the Shoruken Wiki is better for gameplay and the Wikia is better for lore stuff, but eh just my totally not biased opinion.
 
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Maybe some of us can go in and fix everything? If there are a few people willing, then I'd be up to help.
I don't think I would have enough time to undertake such a project, but I'd totally be in support of it. The Wikia isn't going anywhere so it would be good if it were at least accurate.
 
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I don't think I would have enough time to undertake such a project, but I'd totally be in support of it. The Wikia isn't going anywhere so it would be good if it were at least accurate.
That would be pretty useful, but I understand that finding all the info again/updating old infomation would be a massive undertaking. If there is a way I could help with this I would be happy to give it a go.
I have a Word document full of info/pages I need to update on the Wikia as well and I have been meaning to get around to doing them for a while, so I guess I will start doing them now.

The problem is that I have noticed that when Alex gives out lore information (before it has been implemented into the game) sometimes he changes his mind to something else later, or only an element of the fact stays. I can't think of a more prominent example at the top of my head but I remember when Beowulf was suggested to be 'in his late 20's or early 30's' with 'Mrs. Victoria being older then him'. Of course with Beowulf's bio being released that means that Victoria's age can't be right as Beowulf is 37. It either means that Mrs. Victoria has been aged up (along with Beowulf's suggested age) or just Beowulf has increased in age and Victoria has stayed the same. That or she was made even younger.

Another thing I remember is that 'It would "make sense" if Beowulf has been drafted during the war, perhaps becoming something of a war icon'. Again, it has since been confirmed that Beowulf never fought in the war by Valentine (though his match was a set up to boost war morale, becoming a hero in that way). In this case it wasn't false as it keeps elements and never directly said either-or to begin with (and it said it was undetermined), but it's just another example of outdated stuff. I mean it makes sense as to why it keeps changing (just look at how much different Skullgirls is now as compared to back when Alex first did early drafts for it) and I wouldn't expect any concrete facts at this stage as I just appreciate any insight we can get on the Skullgirls world, but I think that might be the reason why a lot of the information seems muddled (especially the parasite/living weapon stuff).
 
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That would be pretty useful, but I understand that finding all the info again/updating old infomation would be a massive undertaking. If there is a way I could help with this I would be happy to give it a go.
I have a Word document full of info/pages I need to update on the Wikia as well and I have been meaning to get around to doing them for a while, so I guess I will start doing them now.

The problem is that I have noticed that when Alex gives out lore information (before it has been implemented into the game) sometimes he changes his mind to something else later, or only an element of the fact stays. I can't think of a more prominent example at the top of my head but I remember when Beowulf was suggested to be 'in his late 20's or early 30's' with 'Mrs. Victoria being older then him'. Of course with Beowulf's bio being released that means that Victoria's age can't be right as Beowulf is 37. It either means that Mrs. Victoria has been aged up (along with Beowulf's suggested age) or just Beowulf has increased in age and Victoria has stayed the same. That or she was made even younger.

Another thing I remember is that 'It would "make sense" if Beowulf has been drafted during the war, perhaps becoming something of a war icon'. Again, it has since been confirmed that Beowulf never fought in the war by Valentine (though his match was a set up to boost war morale, becoming a hero in that way). In this case it wasn't false as it keeps elements and never directly said either-or to begin with (and it said it was undetermined), but it's just another example of outdated stuff. I mean it makes sense as to why it keeps changing (just look at how much different Skullgirls is now as compared to back when Alex first did early drafts for it) and I wouldn't expect any concrete facts at this stage as I just appreciate any insight we can get on the Skullgirls world, but I think that might be the reason why a lot of the information seems muddled (especially the parasite/living weapon stuff).
Oh yeah, I need to update Beowulf's entry in light of his official release as well. Hnnggg.

I totally understand that sometimes Alex changed his mind about stuff (or sometimes even misremembers things) which is why there is a disclaimer at the start of the thread. Like you said, even some info on this thread has been proven wrong or become outdated. The problem with the wiki though is not even that such info pops up, but that sometimes info get added that came from "unreliable" sources. For example, once someone added a fan-made bio of Eliza and added it to her page prior to her release. There are a lot of other pieces of info that originated from (what I imagine are) fan theories and fan fictions that were added as fact to the wiki.

So another problem is, even if we do go through and fix all the entries in the wiki, it doesn't stop people from coming in and adding more "bad" info in the future. These can cause a lot of confusion when these info get displayed alongside "good" info, and some of them are even difficult to identify if you don't follow SG development very closely. The wiki needs a serious and knowledgeable curating team to check any info that is added in the future as well.

Also on a slight tangent, even though Alex made Beowulf older than he said he was previously, it doesn't necessarily mean that Ms Victoria's age has been shifted. If Alex imagined Victoria's age to be the late-30s or 40s, then she is older than him regardless. He never said that she is "slightly" older than him, just older.

Maybe Alex was envisioning Beowulf's age in that answer as the Beowulf who recently defeated Grendel. When you think about it, the recent story revelations showed that his fight with Grendel was in the midst of the Grand War, which would be at least over 7 years ago, probably over a decade ago. The previous age range that he stated would make him way too young for that story to make sense. Judging from Alex's previous answers regarding Beowulf, he didn't have Beowulf's story developed until pretty recently beyond "He beat Grendel and ripped his arm off and went into retirement". If the link between the fight and the Grand War was developed later, then it would make sense that Alex had to shift his age up.
 
Oh yeah, I need to update Beowulf's entry in light of his official release as well. Hnnggg.

I totally understand that sometimes Alex changed his mind about stuff (or sometimes even misremembers things) which is why there is a disclaimer at the start of the thread... [continued]
Hey, that's a pretty cool theory on the Beowulf age change! Same with the Mrs. Victoria thing too - I didn't think of it as in it would be relative to Beo's comfirmed age regardless (as in staying in her 20's or early 30's) for some reason. Goes to show you should never post comments at 11:30 at night when you're super tired, haha!

Boring Wikia stuff:
Also I didn't necessarily mean it as so it could help the wiki - I just meant it as an observation on why the first post on this thread has outdated parts. I totally don't expect you to fix all that stuff up. See the thing is that originally whatever happened on the wiki stayed on as it basically had 0% management as you suggested - lots of anomalous users had posted misinformed information since at the time Skullgirls was 'new and exciting'. The two main times it happened where when the game first released and when the DLC campaign was announced. So stuff like the Eliza bio, unreliable sources etc. where posted during that time. Since then only the 'dedicated' fans stayed, making the info posted much more legit (also more active admins have joined). I only stated using the wikia literally two weeks before Skullgirls was released on PC, and pretty much the entirety of the active user base is from after the Indiegogo campaign as well. In fact, the only reason I started editing in the first place was because it really bugged me how much wrong info there was on there. It was because the lack of management though that it meant a lot of stuff posted previously went undetected.

So the bad stigma mainly comes from those days (apart from that palette leak, natch) and it's unsurprising, too. That's why I think the Shoruken wiki has always been so accurate, since dedicated users from the forums have always been able to keep an eye on it. But hey, that's why the article purging is on my to-do-list and I be able to easily fix all those errors soon enough.
My comment probably didn't need to be that long and it was totally off-topic. Anyway though on my document I have got that on a Twitch stream by PersonaSama (which has since been deleted) he said how Marie was programmed: (mistake-corrected)
"Did you know originally Marie wasn't even budgeted/planned to be in the game? We literally had no money or time to make her but one of our programmers spent lonely nights by himself doing the scripting for her. We crunched the last few weeks to do her so her moveset/movement is kinda janky because Mike Z never even touched her. Doing it all for the players". Does anyone know who that lonely programmer is? Because he deserves some serious props for helping to create the most annoying adorable boss practically all by himself!
 
Ah, good to hear though that the Wikia is in good hands now. Hopefully soon I can use it to forward to people without having to worry about the information being wrong.

Anyway though on my document I have got that on a Twitch stream by PersonaSama (which has since been deleted) he said how Marie was programmed: (mistake-corrected)
"Did you know originally Marie wasn't even budgeted/planned to be in the game? We literally had no money or time to make her but one of our programmers spent lonely nights by himself doing the scripting for her. We crunched the last few weeks to do her so her moveset/movement is kinda janky because Mike Z never even touched her. Doing it all for the players". Does anyone know who that lonely programmer is? Because he deserves some serious props for helping to create the most annoying adorable boss practically all by himself!
Oh yeah I remember that. I imagine it was the guy who did the AI? I should go through the SG credits again to see if it says or hints who it was.
 
Are Peacock's legs artificial? Judging from reference sheets her legs look usual, but her springs during super-jumps suggests otherwise.
 
In earlier drafts her legs appeared normal. In the canon version though, between rocket boot soles, springs in ankles and undistinguishable amount of machinery in legs, I'm guessing not so.

I assumed/understood that losing part of her legs (e.g. from the knees down, as the superjump springs go at least that high) was part of her mutilation by slavers, though there's surprisingly little data to be found on the topic once one starts looking.
 
I know the present events of the story are supposed to take place in autumn, but do we know the exact day, or month at least, of Marie's assault on New Meridian?
 
I know the present events of the story are supposed to take place in autumn
Heh. Autumn Games. I find this amusing.
 
...anyway

Is there anyone who can answer my question?