- Joined
- Sep 13, 2015
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- PeggleFrank



I can't seem to recreate this. I did it once accidentally in training mode to see if it would loop. I don't know who I was testing it on, but I remember qcbPP starting up just one or two frames before they hit the floor, allowing me to link three qcbPP's in one combo.
Obviously this has no place in a real match, but if it's possible to do it with qcbPPx2, it might be possible to do it with qcbPP -> SSJ or something which would be genuinely useful. It only really worked because I was mashing out the super to get it out on the earliest possible frame.
It's confusing because I can't seem to recreate it. I'm guessing it's frame-perfect and probably only works on medium weight characters that don't fall as quickly, but if that's the case then I should have been able to recreate it by now.
Obviously this has no place in a real match, but if it's possible to do it with qcbPPx2, it might be possible to do it with qcbPP -> SSJ or something which would be genuinely useful. It only really worked because I was mashing out the super to get it out on the earliest possible frame.
It's confusing because I can't seem to recreate it. I'm guessing it's frame-perfect and probably only works on medium weight characters that don't fall as quickly, but if that's the case then I should have been able to recreate it by now.