• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. mcpeanuts

    Mr Peck's Comical Character Crisis

    Doesn't tagging to Peacock after Magnet leave you negative after they ground tech toward you? I tried that but it didn't seem like it left Peacock in a good position.
  2. mcpeanuts

    Mr Peck's Comical Character Crisis

    Good luck with this one... I actually spent a lot of time on it myself and was never able to find anything that worked. If you find something, I'd be very interested to know.
  3. mcpeanuts

    USA New England thread - Not UK

    Good tournament everyone wow I had fun. What are we doing this weekend? There was some talk about doing something in Boston so that people who live there don't have to spend a billion dollars on a train to Natick. Dunno if @Tommer or @mwm could host something?
  4. mcpeanuts

    Getting "gud" at Defense

    Every character has a limited number of ways to go into a crossup. Because they're limited in how they can set up a crossup, there are usually tells that they are about to do one. For example a common Filia crossup is s.HP, then j.HP, air dash cancel, j.LK, wait, j.HK. If you see a Filia do...
  5. mcpeanuts

    Why do people say Skullgirls is easy?

    Found your problem. Sev's always been an execution monster and always does the most optimal shit in every game regardless of how hard it is. I've actually tried to do some of Severine's combos in training mode just to see if I could, and that shit is impossible. For what it's worth there's a...
  6. mcpeanuts

    USA New England thread - Not UK

    Hey could someone bring a keyboard to the monthly? I can't find my second one. Thanks.
  7. mcpeanuts

    Scientist Documentation

    I'm crying. again
  8. mcpeanuts

    I'm McPeanuts I made a thread

    Time for the ol thread updaterino. I'm trying to focus on reversals and push block guard cancels (known in the community as PBGCs for short), because this is probably the weakest part of my game. I have known it's the weakest part of my game for a long time, but I get bored of trying to fix it...
  9. mcpeanuts

    Scientist Documentation

    Nice find! I've tested my setup with many assists but couldn't get it to work with that one. Just be careful; it's 3 chains, so the last one can trigger undizzy, meaning you can't loop it infinitely the way I do. If you could somehow combo into j.MK j.HK, that would be optimal, but I doubt shot...
  10. mcpeanuts

    Tom Hammerschmidt's Road to Relevancy

    Stop calling your assists like they're Beat Extend (except for Beat Extend assist). If you're cornered there's absolutely no reason you should be calling Double or Eliza. Learning the Big Band Emergency Brake conversion off throw would be helpful. It lets you save your sound stun for later in...
  11. mcpeanuts

    Shovel Knight is out.

    He's slow. His default attack has a frustratingly short range. He's slow. You can't end a pogo by releasing down, you have to whiff an attack which you don't always want to do. He's slow. All his relics use the same resource which is finite, so you don't get to relics as often. He's slow. He...
  12. mcpeanuts

    Marvel vs Capcom Infinite

    I hope Morrigan has good fireballs again.
  13. mcpeanuts

    Beating the Odds

    I started watching from 19:00. You're too aggressive when Peacock has a level 2 item charged. There are probably other problems too but I am willing to bet this is like 90% of the reason you're having trouble with this matchup, so there's no sense in me listing a bunch of other things that...
  14. mcpeanuts

    Shovel Knight is out.

    It looks good, is the TL;DR. Specter Knight's abilities have a natural synergy to them (dash strike to a wall you couldn't reach then wall climb to a thing you couldn't reach) but the stages in Shovel Knight wouldn't have given players many opportunities to use them like that. Rather than slight...
  15. mcpeanuts

    Skullgirls Beta Aug 5th Patch Discussion

    WRT Devil Horns combos: I think it's fine for some combos to be hard. Hard stuff is hype. You see someone do the hard combo and you're like, woah, this guy's doing the hard combo, that's cool. The only time I think hard stuff is bad is when you need those combos to play the character at even a...
  16. mcpeanuts

    Shovel Knight is out.

    It's actually really bad. Just enter the code to play as Plague Knight. Shovel Knight can be skipped completely.
  17. mcpeanuts

    Shovel Knight is out.

    New trailer for Specter Knight: Brief observations of the above trailer: 0:17 - Specter Knight has a "darkness" bar which looks like Plague's magic bar. I like Plague's magic system a lot more than Shovel's, so if that's what this is I'm glad it's coming back. There's also apparently two...
  18. mcpeanuts

    [Feb 4, 2017] Yuzutaku 2017 (Paris)

    I'd like to but it's not really practical for me in 2017. I'll try to signal boost it though.
  19. mcpeanuts

    Skullgirls Beta Aug 5th Patch Discussion

    Most j.HK resets are fake. You can double jump delay air tech and it beats every mixup Double can do (other than stuff like delay H Luger which is specifically to beat that defensive option select). The one I do with Beat Extend and the one Sage does with Excellabella put the opponent at a...