• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    Reminder that this is soon
  2. Zidiane

    Community Punch / Kick Priority Input

    As much as I see why people want shuriken>bypass on the ground, I don't really see if for the air. It seems like the more useful tool is bypass in the air, for the reason Datagram said. Why is air bypass>shuriken not desirable? Everyone in the beta thread just said "ahhh i don't like it".
  3. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    As a non-val player, I feel like she gets more out of doing bypass+plus assist than shuriken+assist. You should really only be hitting your punch button if you just want shuriken anyway. I guess I just don't understand where people are running into issues.
  4. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    What if EX finishers acted like physical hits (like excellebella), or maybe just bumped up to a new chain? Would that fix this insane Max Undizzy damage stuff?
  5. Zidiane

    Cerebella General

    Bella can get just a j.hk by itself after launcher and combo after fairly easily (it's just different timing on the j.hk). I don't know why I never considered doing it before. I'm sure someone can make some more optimal combos using that.
  6. Zidiane

    Skullgirls Physical Release

    We've known for a while about the chances being decent for a sequel. Lab Zero was talking about it during the Indivisible campaign, about how the development period of Indivisible would last the length of time needed for their publisher to (hopefully) be in a position to fund the next Skullgirls.
  7. Zidiane

    Skullgirls Physical Release

    It seems like they're actually shipping it out to people. There's not a store to pick it up form, I don't think?
  8. Zidiane

    Skullgirls Physical Release

    360, PS3, Steam, PS4 digital, now PS4 disc. This will be my fifth buy. Can we talk about this tho?
  9. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    Alright, we're all booked up. Any backups interested?
  10. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    That's... pretty cool tech for Peacock. I like it.
  11. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    One spot open, then we're in backup territory.
  12. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    Oh man, over halfway full already. I thought maybe a week wasn't gonna be enough notice.
  13. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    Be sure we are friends on steam. My steam currently is "Zidiane", it'll be "Drunk Zid" when it's time to stream.
  14. Zidiane

    Steam - Windows Drunk Zidiane Kumite (October 29th)

    Hello! I'm doing a kumite. I don't think it's tradition to set up your own kumite. Usually you gotta adhere to the kumite hierarchy and go through like peanuts or Kai or something, but I'M MY OWN MAN and this is my kumite. I'm gonna be playing some games, I tell you what! A bunch of them! I'm...
  15. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    Bella can. Eliza and Fukua can for a bar. I feel like Filia, Fortune, Parasoul, and maybe others can get optimal stuff into burst bait knockdown.
  16. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I see what you mean. It is the start of the implementation, though. Robo and Fukua got additional adjustments to make them work right, so working with Mike to make sure it won't end up boring is the stage we're at now with Beo. I'ma let ya'll do your thing with Beo, gonna go back to complaining...
  17. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    Alright, Saturday's here, poll's closed. 10 votes for Tour, 9 for Series, 2 for Hype Train. Leaving it as Tour.
  18. Zidiane

    Let me hustle

    I'm briefly glancing back at other stuff I learned in this thread and there's bits that I've forgotten. I should compile them all so I don't forget again.
  19. Zidiane

    Let me hustle

    I found a couple really gross resets with l shadow. I never really explored it cause I preferred neutral over setplay. They're all more or less what Cerebella is already capable of, but they look super awkward so it'll be good to rotate into. I can't find a Fukua assist that helps in neutral...