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  1. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    It sounds like requiring hype for those options is what he's paying for the rest of the options he's getting. It seems like an intentional nerf, but I don't play him so idk.
  2. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    So, looking at the poll results, it looks like people like Tour. 7 votes for Tour, 6 for Series, 2 for Hype Train. I'll leave it up for another couple days, but I think we're going to stick with Tour.
  3. Zidiane

    Let me hustle

    I tried the rolling my thumb thing. It's kinda usable, but it seems like if I ever need to make something up on the fly I'll fall apart. It's hard to do. Honestly, like, I can hold a button while doing other things, like in Megaman needing to charge and dash and jump all with the facepad, but it...
  4. Zidiane

    Let me hustle

    Yeah, I post about things I'm having trouble with here. There's no other place to post them. And of course, if I do get over this, I like the feeling of looking back and seeing how much I used to have a hard time with a thing. It helps when I run into new things that I'm struggling with, I just...
  5. Zidiane

    Let me hustle

    This is my thread for talking about the difficulty I'm having with the game. I talk about having a hard time not hitting three buttons for pushblock here, too. I like everything but holding shadows. I like having her DHC potential. I like her combos. idk what you're asking.
  6. Zidiane

    Let me hustle

    Just because I am putting in some more time, here's a thing. More Fukua griping. I have to change the way I hold the controller and hit buttons to play her now. I use my index finger to hit the top buttons on my pad (hp and hk). I never even realized I did this, but my fingers are too big and...
  7. Zidiane

    Let me hustle

    Oh. I forgot. I'm a lot better at neutral air grabs now. I still have trouble gauging the range, I feel like it's smaller than it is, but that'll probably just get better. I also am no further along in learning to pushblock without hitting three buttons. I've been trying to use the macro, but...
  8. Zidiane

    Let me hustle

    Another update. I miss m shadow. I haven't really had the motivation to play much since it was more or less obvious that it's not coming back. I don't like new m shadow for anything other than a cool combo extender. Maybe it has some purpose I'm not getting. As it stands, I don't know what to...
  9. Zidiane

    PC Beta Deflect Fullscreen VS Robo Beam

    Okay, here you go. This should be it. It's got Robo both blocking and getting hit after both m beam and l beam a bunch.
  10. Zidiane

    PC Beta Deflect Fullscreen VS Robo Beam

    Would a recording of her trying to block in training mode be fine, or you need a replay specifically?
  11. Zidiane

    PC Beta Deflect Fullscreen VS Robo Beam

    How is this extra consistent? It's either consistent or it isn't. It isn't consistent now, and making Robo block or get hit every time would be equivalently consistent. What?
  12. Zidiane

    PC Beta Deflect Fullscreen VS Robo Beam

    I talked about this in the beta thread, but I'm pretty sure it's a bug or not working the way intended. Against Robo fullscreen doing l beam, deflector will be blockable if done too early, but if done later it will hit Robo (this is a guess, as I'm just going by feel... it could be random?). The...
  13. Zidiane

    General Bug Report Thread

    Discovered a new bug, I think? With Cerebella, and I assume other characters who use charge moves, the charge seems to be maintained when crossing someone up with a normal. So, if someone is jumping at me and I'm holding downback, I can c.mp under them and then Battle Butt them from the other...
  14. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I'm not asking for any nerfs to robo (or even buffs to bella), btw. I was just bringing a thing I noticed up, incase action by Mike was appropriate. If a change happens, it could be like a hitstop change to deflector? I don't really know, but I don't think robo would need to be nerfed to make...
  15. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    Time is kinda a factor, yeah. We are actually by all measures running behind schedule, since we were supposed to start this with ceotaku. So, being generous, we are 3 weeks late (more like 5). So, that's why we hunkering down on ideas and running with stuff. Thanks for the input about the Bella...
  16. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    I gave that to him before I decided on the poll. If the poll is convincing enough, I'll just change the name. We have to move out of the "idea phase" and actually start putting things into action. If it's worth anything, the TO told me the reception has been positive.
  17. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    Okay. So. This name stuff is really bothering me. The reason I think Tour is fine is because everyone who hears about it outside the community has responded positively to the name. The only time I hear anything about there being any expectation because of the name, it's coming from inside the...
  18. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    I can try? It's hard for me to get that, even the c.lk confirm. Then again, I really don't like Parasoul cause of charge stuff. So idk. I'm fine just getting a chance to close the gap. Again, though. I just wanted to point out something no one has mentioned. I don't know why we need to get into...
  19. Zidiane

    USA Organizing Skullgirls' Event Calendar 2016-2017

    I think community series is the closest to what we would run with. I still don't really see the difference personally. As far as artists, I feel like sharpie qualifies. She regularly does this for stream layouts and such. If you don't like them or think theres somewhere we can improve on them...
  20. Zidiane

    Skullgirls Beta Aug 5th Patch Discussion

    All I said that it didn't used to be the case and I want to bring it up, cause I didn't see any reasoning for the change improving Robo's ability to deal with deflctor. I can't get this confirm. It's harder than the confirm I mentioned doing. If you charge too long, no combo. If you're too...